Although there is combat in the game, Remember Me has been designed with a minimal emphasis on violence, as Jean-Maxime Moris explained:
"There is no killing, I wanted to stay away from the generic violence that is flowing into most of today’s video games. There will be shades of grey and we really want to ask moral questions about her, about how she acts.
We made those choices to say: ‘look you can have something that’s kick ass, something that’s powerful, and you don’t need it to be ultraviolent'."

Players fight by using hand-to-hand combos and specific fighting moves called Pressens. By combining a mixture of Pressens and combos, players have access to thousands of combat options.


