The Sorceress specializes in medium-range attacks. While they can’t do as much damage as the Archer, their greatest strength is their ability to inflict various status ailments on enemies. They can freeze them, set them on fire, poison them, or do all sorts of other damage that can kill a lot of monsters over time. They can also equip a variety of off-hand items that allow them to cause different secondary effects.
Character
Nobody is smarter, sexier, or witchier than the Sorceress—her own words. She'll perform any spell, fight any monster, and retrieve any lost item, all for the right price. Once, she had the potential to be the greatest of her kind, but she rejected that destiny and decided her time was better spent gambling, but destiny is not so easily thwarted...
Combat Style
The Sorceress focuses on ultizing spells to hinder her opponents and deal heavy damage. She has access to only the Staff has her main weapon but depending on the side weapon she equips, additional effects may happen. If she equips a grimore, she will have more mana regen and her attack slaps the opponenent. If she equips a doll, she will have increased mana and can summon a puppet. If she equips a Orb, she will have increased damage.
Class Development
Upon reaching level 15, the player will have to choose between 2 advanced classes; the Mystic or Elementalist.
Job Change
Elementalist
Elementalists focus on raw damage. They have many AoE spells and can inflict many status ailments on enemies. They can use Fire and Ice magic. Elementalists are extremely strong however, they lack any sort of mobility. They can cast shields on themselves but do not have much escape abilities.
Mystic
While Mystics focuses less on damage, they make up for it with their crowd control abilities. Mystics are strongest when they have teamates to work with because of their supporting abilities. Mystics have access to many crowd control skills and damage skills.