The Astrek Association “Firecat” Assault Battleframe certainly lives up to its name. Designed for closed-quarters combat, the Firecat uses a combination of super-heated plasma and focused flames to incinerate the enemy and insulate the pilot from harm. The trade-off for such firepower is a drop in maneuverability and speed.
Weaponry
The Firecat’s default weapon is the Astrek TC-1 Thermal Cannon. The Thermal Cannon fires a super-heated plasma projectile which bursts into flame on impact, covering a wide area with fire. The alternate fire option for the Thermal Cannon is a three-round Triple Shot, which fire in a straight trajectory and ignite the target in flame for a brief period.

Abilities
| Incinerator (Passive) |
|---|
| Incinerator is a passive ability that activates when the pilot uses the main gun or the skill to bring harm to the enemy. When triggered, the enemy will catch on fire and take damage over time. |
| Thermal Wave |
| Thermal Wave is a special projectile that will burn everything on its way to the target. |
| Immolate |
| Immolate is used in a sticky situation. It transfers power to thejumpjets in order to ignite them and deal damage near the pilot. |
| Inferno Dash |
| Inferno Dash is used to escape or to get faster into a fight. It launches the pilot forward and the enemies near him will get damage from the fire. |
| Fuel Air Bomb |
| Fuel Air Bomb is a powerful ability. The operator installs an arcporter which will call down a bomb. It will explode into a giant ball of flame, damaging anyone present near it. |