Initially developed in hopes of replacing the aging Accord Dreadnaught, the Omnidyne Mammoth provides unrivaled protection against everything short of anti-aircraft fire. In addition to its heavy plating, the Mammoth is also built with several state-of-the-art defensive systems which not only benefit its operator, but allies on the battlefield as well.
Weaponry
The Mammoth is armed with a Heavy Plasma Machine Gun, which fires plasma rounds at a very high rate of fire. These rounds explode on impact, causing minor injury to enemies near the target. The alternate fire for the HPMG sees the projectiles travel faster, and momentarily slows the target on impact.

Abilities
| Imminent Threat (Passive) |
|---|
| Enemies near the Mammoth take additional damage from all sources. |
| Thunderdome |
| Deploys a dome that protects the pilot and allies from enemy fire. Allies can pass freely trough the dome. |
| Shield Wall |
| Creates a wall of energy that protects the Mammoth and partially the allies and allows them to fire through it. |
| Teleport Shot |
| The Battleframe can call an arcport in order to teleport him to the city of origin. Enemies found in the calldown area take damage. |
| Tremors |
| Creates a series of seismic waves that pushes back the enemy, taking damage and slowing them. |