Birthed from necessity, the Omnidyne OD-M7 “Tigerclaw” was designed with speed and maneuverability in mind in order to compensate for the ever-evolving battlefield. To give the operator more maneuverability, the Tigerclaw is built with lightweight components which can’t take the same punishment as some other Assault alternatives.
Weaponry
Omnidyne-M has outfitted the Tigerclaw with a Type-5 Fusion Cannon, a lightweight alternative to the Accord’s Plasma Cannon. While the Fusion Cannon packs a formidable punch, it suffers from a very minor area of impact, minimally affecting groups of enemies. This problem is remedied by the Fusion Cannon’s alternate fire, which sends a plasma projectile on a flat trajectory which detonates for a larger area of effect.

Abilities
| Auxiliary Tanks (Passice) |
|---|
| Auxiliary Tanks are used when an ability triggers in order to boost the amount of energy gained. |
| Trail Blaze |
| It will deploy a small path of energy that will increase the movement speed of the player and his allies. |
| Disruption Wave |
| This is an ability that will launch a special energy bullet which will put the enemy in a small cage and damage him over time. |
| Tether Field (HKM) |
| special ability that when triggered, will detonate with no effect unless someone leaves the field. |