| LEVEL | INHERIT | |||
|---|---|---|---|---|
| 49 | -- | |||
| STR | MAG | END | AGI | LCK |
| 35 | 33 | 30 | 32 | 24 |
| WEAK | RESIST | NULL | ABSORB | REPEL |
| Nuclear | Psy | Curse | -- | -- |
| Skill | Cost | Effect | Level |
|---|---|---|---|
| Miracle Punch | 8% HP | Medium Physical damage to 1 foe, high critical rate. | -- |
| Masukunda | 24 SP | Debuff agility of all foes for 3 turns. | -- |
| Psiodyne | 12 SP | Heavy Psy damage to 1 foe. Technical dmg: Mental ailment. | -- |
| Auto-Mataru | Passive | Automatic Matarukaja on party at start of battle. | 51 |
| Triple Down | 16% HP | Light Gun damage to all foes 3x. | 52 |
| Evade Phys | Passive | Triple evasion chance against Physical attacks. | 54 |
| Fast Heal | Passive | Half the time needed to recover from ailment. | 55 |


