Power-Ups are items used in the game to help defend or steal the ball throughout the match. You can only hold two items at a time and you gain them by either making attempts to score or being fouled when you not holding the ball. Items can be disabled and goal keepers are immune to all power-up effects.
| Item | Description | Sets per items |
| Banana Peel | These peel's are dropped on the floor and stay until someone walks over it and slips. | 1 to 6 |
| Green Shells | The shell's that are launched in a straight line which bounce off walls. When they hit into anyone they break and cause them harm. | 1 or 3 |
| Red Shells | When launched these shells will go after the nearest enemy member causing them harm if they hit. These unlike green shell's these will break if they hit the wall. | 1 or 3 |
| Blue Shell | Like green shell's they are lanched straight and bounce off walls. But when these hit they freeze whoever is unlucky enough to run into them. | 1 or 3 |
| Spiny Shell | Like green shell's they are lanched straight which bounce off walls and harms whoever they hit. But this shell won't break until it hits another item or bounces off two walls. | 1 or 3 |
| Giant Green Shell | These act just like the smaller version except they won't break after hitting on character and willl destroy all in it's path. | 1 |
| Giant Red Shell | These act just like the smaller version except they won't break when the hit a wall and after they hit a enemy they will act like a green shell. | 1 |
| Giant Blue Shell | These will act just like giant green shell's except harming they will freeze whatever they hit. | 1 |
| Giant Spiny Shell | Undestructable shell that will destroy anything in it's way. | 1 |
| Bob-ombs | When you throw these they will sit on the field for once second before blowing up causing harm to anyone in the explosion. | 1 or 3 |
| Giant Bob-ombs | Like a regular bom-omb with a much larger radius but also causing harm to anyone in the shockwave. | 1 |
| Mushroom | Doubles the player's speed. | 1 |
| Star | Doubles the player's speed and causes harm to any enemy that comes in contact. This can only be given to the losing team. | 1 |
| Chain Comp | When summoned a shadow will appear over the player with the ball, the comp will start to run all acorss the field stunning and harming any enemy player in it's way. This can only be given to the losing team. | 1 |
