Halo: The Master Chief Collection has been plagued with matchmaking problems ever since it launched back in November. Halo Franchise Development Director Frank O'Connor considers the game a 'black eye' for developer 343 Industries.
Here is the complete quote from O'Connor:
"Halo: The Master Chief Collection is definitely a black eye for us. We’re not going to rest on our laurels or hide from the mistakes we made. However, I will say that the nature of The Master Chief Collection - you’ve got five different game engines, you’ve got five different studios working on it, you’ve got 343 working on putting it all together - the footprint and complexity was outrageous.
To be perfectly honest, there were a lot of things that happened when we got it into a retail environment that we simply didn’t see in a test environment, so that’s what really caught us by surprise. We’ve been sort of scrambling to get it first in a playable stage and now we’re going to get it in a polished stage, so that people are getting what they deserved in the first place. We’re never going to back away from that or shy away from that.
However, Halo 5 is being made by a completely different team. It’s a singular product. It was built from the ground up for this new technology, rather than being sort of dragged kicking and screaming from 2001 and forced and shoehorned into a 2014 console. So the problem spaces are still very challenging but they’re radically different. I think the beta is already a decent first step, in a retail environment, showing that we don’t have the same problems."
Source:
vgchartz.com/article/259000/halo-director-master-chief-collection-is-definitely-a-black-eye-for-us/Related Brainwaves
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