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The Cave

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The Cave - Development

The game was formally announced as The Cave in May, 2012, with Sega as publisher for the title.

Work began on the game proper at Double Fine around a year before its eventual announcement. Prior to that, Gilbert had spent six months developing the ideas for the game and Tim Schafer participated as creative director for the title.

In September 2010, Schafer revealed that he had hired Gilbert into Double Fine Productions to work on a title of Gilbert's own design. 

Gilbert used his blog to tease parts of the game's artwork, including collaborations with Double Fine's art team.

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Last updated by Machina, 11th October

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The Cave Development

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Quick Details

Developer(s)
Double Fine Productions
Publisher(s)
Double Fine Productions
Sega
Key People
Ron Gilbert
Release Dates
PlayStation 3

Jan 22, 2012

Jan 23, 2013

Wii U

Jan 22, 2013

Jan 23, 2013

Xbox 360

Jan 23, 2013

Jan 23, 2013

Microsoft Windows

Jan 23, 2013

Jan 23, 2013

iOS

Oct 3, 2013

Oct 3, 2013

Genre Adventure
Sub-Genres(s) Puzzle Adventure

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77 points Machina

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