
If you haven't had the interest of looking for easter eggs in the Ratchet and Clank games, then I shall explain one right now. It is located in Ratchet and Clank: A Crack in Time. In order to understand this, you must have played Ratchet and Clank: Going...
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Download the updated file here tinyurl.com/… Enjoy!
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Ratchet and Clank Future: Tools of Destruction is a major step forward for the PS3. R&C Tools of Destruction is the first in the Future Trilogy and is extremely fun. At the start of the game, Ratchet and Clank are working on a Hover Bike (as seen in Ratchet...

A while back, multiple gamer news sites questioned Hideki Kamiya on what he would do with Star Fox. He had stated that he is a huge fan of the series and would really love to make a game. During the interview, he stated that he would make the story serious...
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@ Kean
THANK YOU! I don't understand why people hated Adventures? There are even people that hated the addition of Krystal and Falco! Seriously... FALCO! Adventures was so fun and it really gave us variability from the rail shooter in 64. Granted it was better, but still Adventures was so damn fun! -
Starfox adventures was the best starfox game, my favorite game on gamecube, and a MILLION times better than assault. It also had amazing graphics for the time! It was so much fun and if you ask me, they should do something like adventures but alot more rail shooting.
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I guess people are entitled to their own opinion. I for one hope they do similar ground missions if they get the chance. But still keep a rail shooter mechanic for tank and air.
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Shigeru Miyamoto has revealed that his least favorite games was Zelda 2: The Adventures of Link. He explains that he didn't like it because it was too much of a change. It went from a top down view to a 2d side scroll game. Miyamoto also said that he...
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As a Zelda game, it did feel too different from the first game. However, as an adventure game, it did have its' challenges and uniqueness. Zelda 2 was sort of the Dark Souls game of the NES era: difficult but rewarding.

Legendary Game Designer Shigeru Miyamoto has told Kotaku that he feels that he made a bad game. Shigeru Miyamoto is famous for games like Metroid, Star Fox, Mario, etc. Hearing him say that he made a bad game seems a bit surprising to me. I honestly don't...
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Who ever said Skyward sword is wrong news.softpedia.com/news/…
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I SO hope that he means Paper Mario Sticker Star that's like the only truely bad Nintendo game I ever played. He just HAS to see that he made only horrible decisions developing that game.
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I'm sorry, but if you couldn't master Skyward Sword's controls, then it is YOU who sucks, not the game. That game had some of the tightest controls of any adventure game out there. I literally find it difficult to transition back to previous 3D Zelda games; when I replayed the Wii version of Twilight Princess, I found myself lifting my controller out of habit to charge my sword. That game was an absolute masterpiece - it simply requires more skill than the worthless button mashers that apparently constitute a good percentage of Zelda-players possess.
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Words cannot describe the utter chaos and humor inside of Saints Row The Third. But I'm still gonna do it anyway. Let's being with plot; In Saints Row 3, you start as a masked man running around and robbing a bank with Nyte Blade (a fictional character...

Famed Platinum Games developer, Hideki Kamiya, has just recently stated that the company really wants to work on Star Fox. According to Hideki, he is a very big fan of Star Fox and is disappointed to see it dormant for so long. Platinum games is responsible...
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Oh I doubt they would disappoint when it comes to action. Recall that a majority of the members of Platinum were part of the former Clover studios, the team that made Viewtiful Joe.
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Oh yes. Granted the plot is a bit odd, it really keeps up to its action, gore, and suspense. Platinum could really do a lot with Star Fox; minus the complete violence and gore obviously.
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Recently, i have been hearing rumors that Saints Row 4 looks 'crappy' and 'undetailed' and even 'like a ps2 game' because of its publisher Deep Silver. Many have been led to believe that Deep Silver (creator of the Dead Island series) is responsible....
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Honestly, SR4 looks like they just took SR3 and added some extra stuff. Most of SR3 could have just been done as a major DLC for SR3. That said, it was still fun being able to jump buildings.
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Is the writer of this article on dust? This is crazy, SR4 looks very good and highly fun to play. These videogame critics are just like movie critics... stupid
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@Doctor
I only write what has already been said. Many people believed this, but it affected the game in no way. It's still fun as hell and enjoyable. -
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