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Fable III (2010)
Developed by Lionhead Studios for WIN, X360
Fable III is set 50 years after the events of Fable II. The game is set on the fictional continent of Albion, which is entering the age of industry. The King/Queen, the hero/player character of Fable II, has died and left the Kingdom of Albion to their son, Logan (voiced by Michael Fassbender), the player's older brother. Some NPCs allude to how Logan has "changed" in the last four years of his rule, becoming excessively tyrannical. The player begins the game investigating rumours that Logan had a citizen of Albion executed, causing a group of citizens to protest. After the player character intervenes, Logan presents the player with the first of the game's numerous moral choices. The player is tasked with deciding whether the group of protesters are executed, or whether the player's love-interest is executed instead. Following the decision, the player escapes Logan's castle along with their mentor, Sir Walter Beck (Bernard Hill) and their butler, Jasper (John Cleese).3.805 -
Fable II (2008)
Developed by Lionhead Studios for X360
Fable II is a role-playing game developed by Lionhead Studios and released on Xbox 360.4.025 -
The Movies (2005)
Developed by Lionhead Studios for WIN
The Movies is a simulation game developed by Lionhead Studios and released on Microsoft Windows.3.905 -
Black & White 2 (2005)
Developed by Lionhead Studios for WIN
Black & White 2 is a strategy game developed by Lionhead Studios and released on Microsoft Windows.3.585 -
Fable (2004)
Developed by Big Blue Box for WIN, XB, X360
Fable is a role-playing game developed by Lionhead Studios and released on Microsoft Windows and Xbox. It was spearheaded by star developer Peter Molyneux and was a revolutionary RPG for its time. The game began with you in control of a young boy or girl and created a world around you that allowed you to grow up to become whatever type of "Hero" you wanted to be. You would slowly age to roughly 65 years old and over the course of that time, you could build a legacy by being either good or evil. As time passed, people would recognize you for your deeds. While there was a main story and clearly a game to play, how you formed your life didn't end there. You could also invest or buy shops around various villages, buy houses, marry and start family's as well, allowing you to inject as much of yourself into your avatar as possible.4.135
Peter Molyneux Brainwaves
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28th May, 0 replies
Simon Phillips Named New CEO of 22Cans, Molyneux Now Creative Director
Simon Phillips has been named the new CEO of 22Cans, while co-founder Peter Molyneux will now be the...
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20th April, 0 replies
Godus Designer Jack Attridge Leaves 22Cans
22Cans designer Jack Attridge has left the developer. He was one of the first employees hired by Peter...
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13th February, 0 replies
Peter Molyneux is Done Talking to the Press
Peter Molyneux, the creator of Fable and, more recently, God strategy game Godus, has said that he is...