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Peter Molyneux

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100
Machina
article
Simon Phillips Named New CEO of 22Cans, Molyneux Now Creative Director
— Machina, 28th May

Simon Phillips has been named the new CEO of 22Cans, while co-founder Peter Molyneux will now be the studio's creative director. Phillips was hired in March to be the executive director at 22Cans. 22Cans has also hired several other people. Colin Gallacher...

22Cans, Peter Molyneux
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Machina
article
Godus Designer Jack Attridge Leaves 22Cans
— Machina, 20th April

22Cans designer Jack Attridge has left the developer. He was one of the first employees hired by Peter Molyneux when he set up the studio in 2012. Attridge has left so that he can focus on his own ideas as an indie developer. "Friday was my last day,"...

22Cans, Godus, Peter Molyneux
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Machina
article
Peter Molyneux is Done Talking to the Press
— Machina, 13th February

Peter Molyneux, the creator of Fable and, more recently, God strategy game Godus, has said that he is "done talking with the press". The statement comes amid rising anger over his new studio's inability to deliver on the promises made during the Kickstarter...

Peter Molyneux
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Machina
article
Develop Day 3: Being an Indie, Working Remotely & Project Morpheus
— Machina, 14th July

At the final day of Develop some of the smaller names in the industry took to the stage. The previous night entailed the first ever Develop Awards, a new annual event that will try and recognise achievements in the industry. This first year gave awards...

PlayStation 4, Xbox One, Microsoft Windows, Vlambeer, Ridiculous Fishing, LUFTRAUSERS, Capybara Games, Super Time Force, Peter Molyneux, Jonathan Blow, No Man's Sky
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Machina
article
Molyneux: "[Kinect] Feels More and More Like a Joke"
— Machina, 8th April

Peter Molyneux, once a major proponent of Microsoft's Kinect, has now lambasted the device, saying that it feels not just like an unnecessary add-on, but also that it feels like a joke: "I actually wish Kinect wasn’t a requirement. It feels like an...

Peter Molyneux, Xbox One, Microsoft Studios
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Machina
article
"Fable 3 Was a Trainwreck" Says Peter Molyneux
— Machina, 27th February

Peter Molyneux, the original creator of Fable, has called Fable III a "trainwreck". While speaking to Develop Molyneux said: "I think Fable II was a step in the right direction. I think Fable III was a trainwreck. It was built to be much bigger than...

Peter Molyneux, Fable, Fable, Fable II, Fable III, Microsoft Studios, Xbox 360, Lionhead Studios
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Machina
article
Molyneux: Godus is "Invest-to-Play", not Free-to-Play
— Machina, 18th February

Upcoming god game Godus has been enveloped in a cloud of mystery, no doubt because it's a project from the enigmatic Peter Molyneux and his 22cans development studio. What we do know is that Godus is taking a free-to-play approach in terms of its pricing...

Godus, Peter Molyneux, 22Cans
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Machina
article
Peter Molyneux on Dungeon Keeper: "This is Ridiculous"
— Machina, 10th February

Normally, when Peter Molyneux speaks, he's talking about his own games. But this time, Molyneux is speaking about Electronic Arts' new free-to-play game Dungeon Keeper, which shares the same name as the 1997 game that Molyneux created, and he's none too...

Peter Molyneux, Dungeon Keeper, Dungeon Keeper Mobile, Dungeon Keeper, Electronic Arts
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Machina
article
Iwata Explains Why Nintendo Won't Work on Rival Platforms
— Machina, 9th August

This June, Eidos life president Ian Livingstone stated that, "Nintendo should have their IP on every platform... Otherwise a whole generation of young people will miss out on their games." Of course, this was just wishful thinking on the part of Livingstone...

Satoru Iwata, Nintendo, Nintendo 3DS, Wii U, Peter Molyneux
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12
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Quick Details

Previously worked for
Lionhead Studios
Currently works for
22Cans
Birthplace Guildford, Surrey
Country United Kingdom
Date of Birth 5 May 1959
Gender Male
Website 22cans.com/

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