You'll approach a pool that's been blown to pieces. Go into the pool and drop through the hole in the ground. Go to the end of this ledge and drop off. You'll be near a doorway. Put your suppressor on and then go inside. Turn left and have your squad take out the guy on the ledge. Watch the rooms. More enemies will come at you from that direction. Take out those few and then move through that room with the windows.
At the far side of the room, move into the hallway and you'll come into a set of long rooms. Move slowly up these hallways and when you can, move left. You want to get as far left as possible and move forward again. This will allow you to flank the enemy in the final room. Get the drop on them and kill them all.
Against the wall by the basketball hoop will be another Scout Tactical. Grab it and snipe the enemies across on the next building. When they are dead, hop on the zip line to get across. When you land, be prepared to shoot or you'll die. Don't wait.
Just to the right of the stairs will be a pile of speakers and another Radioman Tape. Go up the stairs. You'll have a chat with the Radioman as you make your way through the apartments of this building. You'll get outside and then turn left. Follow this walkway and grab the sniper rifle. Take out one of the enemies on the far building.
You'll have to make sure you shoot the people with RPGs first as they can destroy your cover and kill you in one shot. If your cover wears away a little, move to the next cover to the left and keep shooting. RPGs are always a priority. When you've killed them all, go up the stairs to the small platform and take the zip line there to get across. Make your way through the Radioman's house. After going up a couple flights but before going up the last set, you'll see a little wash room across from the stairs. Go inside the wash room and pick up the piece of intel there. Continue on and at the top, you will find the Radioman himself.
When you have control again, go down the stairs. You'll only really face the special enemies at this point. After the first stairs down, you'll find a few of these enemies. Kill them and if your secondary weapon isn't suitable for mid-range combat, grab one of their P90's. Go around the corner until you come to closed double doors. Stop short and take cover. The enemy will blow the door open. Shoot through the door and try to take out a few. Through the door, you might be able to see a couple of enemies on the left side. Try to take them out before going down the stairs. You want to ensure that the roof is safe enough in front of you that you can come out and immediately turn left. Frequently, there is an enemy just to the left of the door.
Go through the door, check left and then take cover. Shoot up the stairs on the left side. When it's safe to do so, climb those stairs and take cover. Take out the enemies directly ahead of you. The next set of cover will actually have an enemy hiding directly to your right so when you move forward, make sure that you turn right. Kill him and move up a little more. There will be an Edge Expert somewhere but I'm not sure where. When Lugo says you've got a clear line to the chopper, haul it to the chopper.
When you have control of the chopper gun, shoot the various enemies on the ground and blow away the barriers on the left side of the roof. Keep shooting until Lugo gets to you but try not to shoot him. When he gets close, some enemies will chase directly behind him so be careful.
When you get in the air, you'll have to take down the tower. First, shoot the enemies on the helipad, then the few enemies by the two small pools to the left. Walker will direct Adams to go around by the pool. When he does, kill any easy targets and then blow up the speakers below.
Adams will take the chopper around the glass tower and then up the back side. When you are level with the roof, shoot the turret staring you in the face. The chopper will go over the tent and you'll be able to shoot it from the other side. Take out the turret here as well. Make sure to shoot any foot soldiers here.
Keep an eye on the tower. The satellite dish will fall and crush some of the glass, allowing you to shoot inside. When that happens, start shooting through the hole because there will be a LOT of soldiers in there. When it's clear, move up a floor until you've cleared all the enemies. At that point, Walker will mention getting a good shot on the generator. Shoot the giant generator on the middle floor to destroy the tower.
After the tower falls, you'll find yourself in a familiar fight and Walker will say as much. This is the opening scene of the game with the chopper chase. This is slightly tougher though with the addition of rockets. Lugo will point them out for you and just make sure you hit them. Keep up with that while doing what you did the first time and you'll be done with this in no time.
Spec Ops: The Line - Chapter 12: The Rooftops
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Last updated by ExtremePhobia, 3rd July
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