Each character has 5 different skills that they can learn, each with their own cost value, paid in Skill Points. One Skill Point is earned by collecting 50 level or monster experience, which can then be spent.
Note that Skill Points can be reset at any time, so there is no need to be careful about what you purchase.

Amadeus
| Name | Cost | Description |
| Monster Levitation | 1 | Allows the Wizard to grab and levitate monsters. |
| Two Conjured Items | 1 | Allows the Wizard to conjure up to two items to exist at the same time. |
| Three Conjured Items | 2 | Allows the Wizard to conjure up to three items to exist at the same time. |
| Four Conjoured Items | 3 | Allows the Wizard to conjure up to four items to exist at the same time. |
| Plank | 2 | Allows the Wizard to conjure a plank. |
Zoya
| Name | Cost | Description |
| Frost Arrow | 1 | Allows the Thief to chill and slow enemies with fully drawn arrows. Lesser enemies are frozen solid by two hits. |
| Frozen Arrows | 2 | Allows the Thief to fire two arrows at the same time. A fully drawn bow gains the frost arrow upgrade. |
| Fire Arrow | 2 | Gives the Thief a new weapon entirely that deals additional damage, sets flammable things on fire, and breaks some objects. |
| Explosive Arrow | 3 | Adds damage and area of effect to fire arrow. |
| Stealth Movement | 1 | Allows the Thief to stay concealed from enemies for 10 seconds. Wears off twice as fast when moving, and touching monsters or attacking removes stealth. |
Pontius
| Name | Cost | Description |
| Frost Shield | 1 | Frost Shield slows down and freezes melee enemies that hit the Knight. |
| Fire Sword | 2 | Adds a fire effect to the Sword. Deals more damage and can set flammable things on fire. |
| Hammer Throwing | 1 | The Knight can throw the Storm Hammer. The hammer can even break some stone objects. |
| Hammer Explosion | 3 | Adds area damage to the Storm Hammer. Needs to be charged by holding down the attack or throw button. |
| Charge | 2 | The Knight can rampage through enemies and injure them. Charging Knight can also jump longer distances. |