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Trine 2

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Trine 2 - Mushroom Caves

As the heroes moved beyond the dark grove, their hearts felt uplifted.

According to Rosabel, the swiftest wat to the castle went through the cavernous tunnels.

The path led down to the underbelly of the forest.

  • Level Experience: 55
  • Monster Experience: 25
  • Secrets: 2

 

Start by heading right and killing the archer for a Monster Experience. Now grapple the platform to the left and use explosive arrows on a stone wall blocking a water plant. You can now shoot the plant to have the water stream down and grow the leaves across the gap.

Cross the gap carefully and break the wooden beams directly in front of you, blocking Level Experience x2. Now grapple up to the left to a small island with a Level Experience and Collectible Poem. Make sure to kill the attacking spider for another Monster Experience and then grapple to an even higher platform with another Level Experience. Shoot the rocks to the right, dropping a wooden crate and some Level Experience and then drop to the ground.

Kill the archer for a Monster Experience across the way and then make your way across by either jumping quickly of pushing the wooden crate into the spikes and grappling across.

Blow open the path and slide all the way down to the mushrooms and go as far right on the bottom level to solid ground, where a wooden platform holds Level Experience x2. Now use the mushrooms to reach the leaves and jump to a checkpoint guarded by a monster with Monster Experience.

Jump to the left on the center of the spinning platform to balance in the middle and use an explosive arrow on the rocks to the left, revealing a path. Now create a plank in below and shove it into the spikes to the left to allow you to reach the water plant and Level Experience x2.

Cross the leaves, grabbing the Level Experience, and then continue right until you encounter a large group of goblins and defeat them for Monster Experience x5. Create boxes or carefully grapple up to the left platform and break some wooden beams for a Level Experience and then backstrack, but do to drop off. There is another, higher, platform in this same area that you can jump up to which leads to Level Experience x2. Now continue right to a checkpoint.

Grapple up the the platform above the checkpoint for a Level Experience and notice the this pulls the nearby log up. Go ahead and drop and create a box on this small platform to hold the bridge up and across to the other side, where you'll fight another mob of goblins for Monster Experience x3.

Head back to the bridge and lower it by destroying the crate and then drop below it and quickly grapple its bottom. Swing left to find Level Experience x7 and then make your way back up. Recreate the box to allow you to walk up to the right and use a plank to divert the water onto the bridge and down to the glowing plant. You can now jump up and over to the Level Experience x3 in the air.

Drop down and use the boulder or boxes to reach the ledge to the right and then jump to the bouncy plant to the left, you may need to make another box to make this jump easier. You can now grapple to the Level Experience x5 in the air and on the ledge nearby. Now drop and continue right, past the snail, to another checkpoint.

Kill the attacking spider, if it attacks, for a Monster Experience x2 and the break the wooden planks to the right. Drop down and place Zoya as close to the edge as possible and aim an explosive arrow directly below the platform you're standing on. This should blow open the wooden planks below, allowing you to turn the airflow right and push the poison down (you will know when it is clear when the darkest part of the cloud disappears). Now drop and pull the lever, allowing you to reach the Level Experience x5 and Collectible Painting.

Work your way back up and then continue up, killing two more spiders and gaining a Monster Experience x2. On top of two crates you should find a Level Experience, which you should grab before creating a box and plank above these to create a path left to Level Experience x3. Drop back down and shove a box into the spiked ball hanging above and then start to swing it back and forth. Now grapple the box, get the Level Experience, and swing to the solid ground on the right.

In order to grab the Level Experience in the sky, create a box to bounce on the mushroom and then use it to grab the experience. Proceed by either timing your jump correctly or using Pontius to block below as you jump over the flaming plants and continue to the checkpoint, getting another Level Experience on the way.

Jump across the leaves, getting the Level Experience, and then fight the goblins for Monster Experience x7. Get the Level Experience above the left platform and then head right, getting another Level Experience in the sky and killing the archer for another Monster Experience. Cross to where the archer was and explode the barrel blocking the path to the Level Experience below the platform and continue right.

Time your jump across the collapsible platforms, getting the Level Experience, and then gather the Level Experience on the ground by blowing out the planks blocking them under the platform. Head up and jump on the log diverting the water left and then jump left to a collapsible platform with a Level Experience above it.

To solve the puzzle of the glowing plant, create a plank to hold the platform down and divert the water right and then another plank to bring the water to the plant. This should allow you to get the Level Experience x3 with the leaves and another Level Experience by blowing up the rocks to the right.

Now proceed right by creating planks on the slippery ground, ignoring the lever (this is for multiplayer help, to a large wooden bridge. This is the end of the level, so be careful about getting the final Level Experience x3 by grappling the underside of the bridge before you slide all the way down and finish the level.

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Last updated by 0000001, 31st May

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Trine 2 Brainwaves

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Trine 2 Walkthrough

The Story Begins

Forlorn Wilderness

Mudwater Dale

Mosslight Marsh

Petrified Tree

Shadowed Halls

Hushing Grove

Mushroom Caves

Mushroom Murk

Searock Castle

Eldritch Passages

Icewarden Keep

The Final Chapter

3.90/5
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Quick Details

Franchise(s)
Trine
Developer(s)
Frozenbyte
Publisher(s)
Atlus
Release Dates
Microsoft Windows

Dec 7, 2011

Dec 7, 2011

Mac OS

Dec 7, 2011

Dec 7, 2011

PlayStation 3

Dec 20, 2011

Mar 7, 2012

Xbox 360

Dec 21, 2011

Dec 21, 2011

Wii U

Nov 18, 2012

Nov 30, 2012

Genre Platform
Sub-Genres(s) Action Role-Playing
Action-Adventure
Puzzle
Theme(s) Fantasy

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      • Forlorn Wilderness
      • Mudwater Dale
      • Mosslight Marsh
      • Petrified Tree
      • Shadowed Halls
      • Hushing Grove
      • Mushroom Caves
      • Mushroom Murk
      • Searock Castle
      • Eldritch Passages
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      • Rosabel's Lament
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