The Rogue class is a high-damage, low-health melee fighter that utilizes movement, dodging, and stealth mechanics to deal and avoid damage. Rogues must move in close to enemies to deal damage and lack the safety of strong armors, healing abilities, or ranged attacks and therefore must be played carefully if the player wants to succeed.
The Rogue class wears medium armor and can choose either the Assassin or Ninja specialization.
Equipment
Rogue Armor: Rogues are only capable of wearing Cotton armor which can be found in the world or crafted with cotton if the player is near a loom.
Rogue Weapons: Rogues can use Daggers, Longswords, and Fist Weapons. Daggers and fists can both be equipped on either of the player's hands. Each has a specific strength and is more suited to an individual's play style.
Specializations
The Assassin and Ninja specializations.
General Rogue Abilities:
- Intercept - The player moves quickly to the targeted location and uses their special ability on surrounding enemies.
- Sneak - The player gains a stealth meter and is invisible when the meter is not empty. The player gains stealth slowly over time and loses stealth quickly when moving. Standing in bright places or holding a lantern will increase the time needed to regenerate stealth. Stealth increases damage, critical strike chance, and MP regeneration depending on how full the stealth meter is.