Connect each target with the one across from it, then hop into the beam with the security turret that's further away, jumping into the other when you get the chance. Before you get to the end, where there's another target waiting, connect another set of targets and then yet another to reach a safe platform. Glide down and kill the Thugs, then start the hack on the relay station. You'll now have to fight off waves of enemies, with the first set coming from behind.
There's nothing but Thugs until the very end, when you fight a robot like the one before the orphanage. Jump over the sweeping beams, then hit it when it doesn't have its shields up. Once it goes down, a short scene will occur, then there will be another wave coming in from the opposite side. Nothing but Thugs at first, but another ship like before comes along. Destroy it and then it's time for some Jetpack action.
| If you decided to go with Silox first before going to Kragg, then you will need to head back there and finish the Bronze Cup to get the GrummelNet Jetpack. You don't have to backtrack all the way, though, as there is a taxi that will bring you to your ship, as well as back to this spot when you return. |
Stand on the fuel station pad to refuel the jetpack, then use L2 to fly around. Note that tapping the L2 button is better than holding it down, unless you need to gain a lot of altitude. Your goal in this area is to find the three pumps, which are easily identifiable by the fact they spin on top. You will need to restore power to them by finding the battery bot nearby and then putting it in the socket right next to them. Turn the bolt crank to finish off that pump.
Naturally, there are plenty of Thugs in the way, so make sure you clear the area before grabbing the battery bots. Don't forget to refuel at the various stations across the area as well. Once you have gotten all three, go to the spot shown when they connect and go down the pipe that is now open. The path is fairly linear, with plenty of Thugs along the way.
Keep going until you encounter a turret, so take out the Thug and then use it to destroy the grate ahead. There will be more Thugs past the next set of stationary fans, and an empty socket. If you look down from the ledge, you should see the battery bot below, so drop down and grab it, then insert it. Make sure you refill your Jetpack before turning the bolt crank, as you will now need to escape from the sewers from the way you came down here.
You will need to be fairly perfect or near perfection when escaping, as too many mistakes will make the water catch up to you, causing instant death. The fans have now begun to move, but they don't hurt you although they can get in your way. After the first set and going through the tunnel, the next path is up and to the right. Continue past the second set of fans to find a refill station.
The next tunnel will lead to a bolt crank, which when turned, will stop the rising waters. Fly out of the sewers and into another battle with Thugs. After clearing the first few platforms of them, another ship will appear, with the only variation in its attacks being the electric beams rotating. When it's down, find the bolt crank and turn it to open a door, where you'll need to find another rift.
This rift isn't too difficult, although you will need to manipulate the gravity in the beginning to get the block onto the switch to move the platform on the right. The next areas are nothing but dodging the spiked bombs and then it will be another gravity block puzzle. Getting this one onto the switch will open the way to the Nether, so bring it back to the portal to open the way to the boss.


