- Enemy Intelligence: 2
You will start this mission under attack from hostile forces on the opposite side of a river in front of you. When you are able to freely move about, quickly run up and take cove behind something, you are tasked with defending the bridge layer on the raised area to the left. From cover help the rest of the soldiers eliminate the enemies on the far side of the water, dropping grenades and such as requested by Foley.
When you hear someone say “RPGs”, look up to the opposite end of the bridge and quickly eliminate the group of enemy units lining up to discharge rockets at the bridge layer. Continue to fire away at the bad guys on the other side of the area until the bridge has been repaired. Once that has been accomplished, head up the stairs behind the small building here and jump into the indicated vehicle.
After a quick scene, the vehicle will start moving forward, you are in the gunner seat, so as you probably guessed – you will be shooting enemies at some point in the near future. You get to relax for a short while, so enjoy the scenery and prepare your trigger fingers for the coming encounter. Once you hear enemies start to open fire, you are given the order to return fire – sodo so! The first instance is a group of 6-7 enemies on top of a building directly in front of you, one of them has an RPG and there is an RPG enemy firing from a second floor window on the right side. Kill them if you can, andthe vehicle will start to move down a small side street.
Eliminate any foot hostiles or enemy vehicles you see until you are hit with a rocket – which is unavoidable. When you regain your feet after the blast, make your way inside the nearby building on the right-side of the road to rejoin your surviving comrades. Follow the room across until you reach some stairs, as you do a pair of enemies will descend – kill them and go up. The game prompts you to throw a flash bang at this point and it’s a good idea –there are 4-5 enemies chilling up here and if you game blind them, you will be able to mop the floor with them in a hurry. Follow the room to the far wall and eliminate any remaining hostiles.
Look out the window to your left to see a school – the next port of call for our heroes. Try to pickoff as many enemies as you can in the playground and then follow Foley as he leads you inside the academic facility. Once inside, immediately take cover and pop the enemies coming down the stairs at the far end of the corridor. When its relatively safe move up, and be sure to clear the classroom on the right of a couple of baddies.
At the top of the stairs, follow the hallway around to left and take down the enemies firing out the window at your buddies, in adjoining hallway next to the first two hostiles are another four who are content to shoot out the windows until you show up. Kill them all and continue forward. At the end of the hallway is another open room with several enemies within. Once they are all dead or dying head inside and cut through the classroom to the right, look on a desk on the right hand wall to find Enemy Intelligence (1/2). Pick it up and head to the other end of the room, using the door and windows as cover to kill the inhabitants of the next corridor.
Exit the school through the door on the left and find Enemy Intelligence (2/2) sitting on a crate just at the end and to the right of the sheltered area, next to the parked taxi. Continue following Foley down the small hill and turn right into the street. Slowly move up the street popping enemies when the opportunity presents itself and head into the open door to the left in front of the green dumpster. Be cautious though as several enemies call this place home for the moment and need to be forcibly removed. Continue through the next area killing anything that gets in your way until you reach the waypoint and complete the mission.

