- Enemy Intelligence: 2
You will start this mission in a presidential bomb shelter of sorts and will need to make your way to the end, before climbing the dirt ramp leading out to the surface. As you exit you will see the Whitehouse in front of you. This is where we need to go and of course it is supremely heavily defended with miniguns, guards in every window and RPGs firing frequently from the roof. Rather than attacking the main building head-on, you will be forced to the left and in through the west wing.
There is very little in the way of tactics here, just stay behind cover and run up when the opportunity arises, when you reach the crashed helicopter on the way to the waypoint marker, crouch behind the tail of it and clear the area in front – try to take out the guys on the roof in front as well. When you run out of targets, move up to the next piece of cover and repeat the process until you arrive at the building itself. Wipe out any remaining pockets of resistance before heading inside.
Wait for Dunn to open the door before entering and clearing the next room. As you enter, you should see a hole in the wall in front of you, look on a couch to the left of this to find Enemy Intelligence (1/2). Continue through the room and turn left upon exiting to find yourself in a broadcasting area. Eliminate the enemies who have been camping in this joint. This room leads into an office area and also has an outside patio area that runs a good length of the building, it is important whilst trying to take the office area next to keep an eye out for enemies looking to flank you from outside the windows here.
Cruise through the next rook and wait for one of your squad to come and open the door, follow your team through the corridors here and ascend the debris ramp at the end. At the top turn left and clear the room as quickly as possible before heading up the set of stairs at the far end. After turning right at the top and going through a hole in the wall, quickly turn to your right and runover and pick up Enemy Intelligence (2/2) before following your squad up the next ramp out onto the balcony and popping your flare to complete the mission.

