- Enemy Intelligence: 4
Head between the buildings and up the dirt slope. As you do your squad mates will race to the top and engage the local militia. This area is a long rectangular one with two roads running parallel to each other with a giant radio tower in between. You need to slowly move up the street to the other side popping anything that moves, at the far end of the area you will see a good number of ground troops attempting to prevent your advance as well as a collection of bad guys calling the rooves their temporary home. I would suggest making your way up the right hand street as there are several open buildings here that will grant you cover, making it easier to advance and defeat enemies. Anyway you decide to do it, move up slowly making sure to stay in cover and eliminating enemies as the opportunities present themselves.
As you reach the opposite end of the area, a vehicle with a mounted machine gun will arrive, stay in cover and pop the gunner as well as his mates that exit the vehicle to hunt you down. Once the vehicle has been taken out of commission, enter the building just to the right of where it stopped to find Enemy Intelligence (1/4) sitting on a table.
Exit the building and follow your squad down the alleyway, when you reach the dead end, turn left and use cover to help your buddies wipe out the militia men at the foot of the hill below. When the area in front is clear, descend the hill into the open area below, quickly take cover as another couple of groups of bad guys will swarm into the area from the passage way to the left of the building on the far side of the area and from the doors. Also, as always, keep your eyes on the balconies and rooftops for snipers. Once the area is clear, look for a tire on the roof of a small structure just to the left of the big building dominating the area, look on the shelf below it for Enemy Intelligence (2/4).
Continue up the worn stone steps nearby and as you reach the top watch out for enemies appearing on the balcony in front of you. Take them out, and any ground forces nearby and run past the wooden fence in front of you and into the open doorway. Make your way upstairs and slowly kill off the 5-6 enemies chilling out on the balcony here. Once clear, this elevated area makes it a lot easier to pick off enemies on the ground below as well as on the nearby rooftops. Once the majority of enemies have been dealt with, return to the street and slowly move up towards the small hill ahead.
About halfway up the hill you should see a blue car parked on the right side of the street, turn right into the building next to it and climb up the stairs to find Enemy Intelligence (3/4). Return to the street and follow your squad tothe top of the hill. Help them eliminate the militia who are dug in to the open area here either by joining your squad or cutting into the alley on the left towards the top of the hill, killing a few soldiers here, then flanking enemies in the area you are trying to secure. Either way, once the area is clear, move up a bit and a MG jeep and some more soldiers will show up. Kill them all and head down the street to the left into the marketplace to progress.
Achievement/Trophy: There is a specific Achievement/trophy in this next area, "Colonel Sanderson" requiring you to kill seven chickens in ten seconds. I suggest clearing the area out first, trying your best not to shoot too many of the cages before trying to attempt this. In the second marketplace, you will find several stacked chicken cages in one spot hit a stack of five with a grenade and shoot another couple of cages to unlock this bad boy in a hurry.
Move slowly through the marketplace, eliminating enemies as you go, and watch out for and prioritise knocking off the enemies on the roofs if possible, as they can be quite a hassle in this area. Use the stalls and any open buildings as cover to eliminate the hostiles and slowly move through the market place intothe next area. Head inside the building to the left and follow your squad until they exit from another door.
Take cover behind the cement wall directly in front and take down the enemies shooting at your ride. It will bug out, but you will still be left with a swarm of unruly Brazilian militia to contend with. There are a large number of baddies on the rooftops and several more will attempt to attack you from ground level. Kill them and your squad will take off and run up and jump onto a wall to the left of the area. Before you head over there though, look in the window behind the soccer goal on the opposite end of the area from where you entered for Enemy Intelligence (4/4). Return to where your team mates are waiting and climbup the wall.
Follow Soap and the rest of the crew over the rooftops and attempt to jump with them across the gap. They will make it, you will not. Once you wake up, sprint into the open door in front of you and follow it through several rooms and then out the other side. Run down the stairs in front and up the next set of stairs, at the top take a hard right and scale the set of stairs in the room here. Runout the door onto the roof tops and sprint towards the waypoint. When you reach it, you will be standing at the edge of the rooftop, look down and jump to your left and continue around the balcony here. Slide down the sloped roof to your right and you will end up in an open room below, sprint through the room here and jump towards the helicopter hovering outside to complete the mission.

