Batman: Arkham Origins Blackgate is one of my most anticipated handheld titles in quite some time. Not just because it’s a spin-off of the excellent-looking console title Batman: Arkham Origins, but because it’s a side-scrolling, “Metroidvania” title being made by Arkane Studios, a development team which includes former Retro Studios employees who had worked on the Metroid Prime trilogy. Yes, more of that, please.
So with much enthusiasm I rushed to play the demo of the PS Vita version of the game on E3’s show floor, but unfortunately I was a bit disappointed by the linear nature of the demo. The Metroidvania aspect is what I’m looking forward to most in this game, after all, but I ran with it. The demo seems to indicate that this is the beginning of the game, and even the greats like Super Metroid and Castlevania: Symphony of the Night begin with highly linear segments. Oddly enough, the narration at the beginning of the demo indicates that Arkham Origins Blackgate takes place three months after its console counterpart. Sticklers for story may want to play the home console version first, then, but I didn’t see anything that indicated that Blackgate would spoil Arkham Origins...
Source:
gamrreview.com/preview/90188/…Related Brainwaves
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