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Need for Speed

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100
Machina
article
Need For Speed Reboot Will Require an Online Connection
— Machina, 29th May

The official Need for Speed Twitter account has confirmed, in a series of Tweets, that the upcoming reboot will require an online connection. Need for Speed is expected to release this November on Windows PC, Xbox One and PlayStation 4.

Need for Speed, Need for Speed (2015), Electronic Arts, Xbox One, PlayStation 4, Microsoft Windows
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Machina
article
Need for Speed Reboot Release Date Spotted
— Machina, 28th May

The upcoming Need for Speed reboot's release date may have accidentally been leaked by Microsoft's Xbox website. The game's listing on the Xbox website, which has since been take down but can be seen in the screengrab above, originally noted a release...

Need for Speed, Need for Speed (2015), Electronic Arts
0 COMMENTS
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Machina
article
Need for Speed Reboot Uses Same Engine as Star Wars Battlefront
— Machina, 26th May

The upcoming Need for Speed reboot will be using the same game engine as Star Wars Battlefront, namely the latest version of the Frostbite Engine. There's still very little information out there for the Need for Speed reboot, other than that it will...

Need for Speed (2015), Need for Speed, PlayStation 4, Microsoft Windows, Xbox One, Star Wars Battlefront (2015), EA DICE
0 COMMENTS
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Machina
article
Need for Speed Reboot Announced, Teaser Trailer Released
— Machina, 21st May

Need for Speed will return this year in the form of a reboot of the franchise, Electronic Arts has announced. The game will be released this fall for the PlayStation 4, Xbox One, and PC. "Need for Speed is one of the most iconic names in gaming, and...

Need for Speed, Electronic Arts, PlayStation 4, Xbox One, Microsoft Windows
0 COMMENTS
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Machina
article
New Need for Speed Reveal Set for May 21
— Machina, 18th May

The next Need for Speed game will be revealed this Thursday, May 21, on the Need for Speed YouTube Channel. The image above is the new cover photo for the official Need for Speed Facebook page, and is likely a teaser of the key artwork for this upcoming...

Need for Speed
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Machina
article
Need for Speed Film Sequel in Development
— Machina, 8th April

Despite heavy criticism, 2014's Need for Speed film adaptation did pretty well at the box office, pulling in over $200 million worldwide on a $60 million budget. As a result, EA is working on developing a sequel to the film. The film is reportedly being...

Need for Speed, Electronic Arts
0 COMMENTS
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Machina
article
New Trailer and Screenshots for Project CARS Released
— Machina, 24th August

Project CARS (Community Assisted Racing Simulator), the latest game from developers Slightly Mad Studios (most well-known for developing Need for Speed: SHIFT), has received a new trailer for Gamescom this week, as well as more screenshots for fans to...

Project CARS, Slightly Mad Studios, Need for Speed, Need for Speed: Shift, Need for Speed: Shift, Need for Speed Shift
0 COMMENTS
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Machina
article
Need for Speed to Skip a 2014 Instalment
— Machina, 7th May

During EA's earnings call yesterday it was announced that its Need for Speed racing franchise will not be getting an instalment this year, instead EA will focus on a release for 2015. This is the first time in a decade that racing fans won't have an...

Need for Speed, Ghost Games, Electronic Arts, Marcus Nilsson
1 COMMENT
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  • Gaspi Gasparito
    NfS games have no chance against DriveClub or Project Cars!
    — 14th May delete
Machina
article
Hollywood, Please Stop Adapting Video Games into Film
— Machina, 20th March

Dear Hollywood, You are good at what you do. You make movie magic. Blockbusters, indies, novel adaptations, comic-book adaptations; all of these excel on screens across the world. But time and time again you fail to bring convincing adaptations of video...

Max Payne, Lara Croft, Tomb Raider (2013), Need for Speed, Resident Evil, Angry Birds, Angry Birds, Assassin's Creed, Splinter Cell, Prince of Persia, World of Warcraft
1 COMMENT
0
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  • Jarrod Garripoli
    I think movie adaptations that have to follow a strict story have a tougher time than those that do not. For example, if a movie was made for The Last of Us, there's only one bit of source material to draw from, whereas a movie about Assassin's Creed has plenty more and will likely be able to have a standalone story.
    — 21st March delete
Machina
article
Criterion's Co-Founders Leave EA, Forming New Studio
— Machina, 3rd January

It has been confirmed that Alex Ward and Fiona Sperry, co-founders of Criterion Games, have left the developer, which is now owned by Electronic Arts, in order to found a new development studio. You may remember that a few months back EA downsized Criterion,...

Criterion Games, Burnout, Burnout Paradise, Electronic Arts, Need for Speed, Alex Ward, Fiona Sperry
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  • 21st May

    Need for Speed Reboot Announced, Teaser Trailer Released

    Need for Speed will return this year in the form of a reboot of the franchise, Electronic Arts has announced....

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