
| Aerial Advance | |||
|---|---|---|---|
| Type | Base Stat | Max Stat | Description |
| Damage Boost | 102% | 120% | Increases damage when landing shots on enemies in the air. |
| Attack PP Restorate | |||
| Type | Base Stat | Max Stat | Description |
| PP Recovery | 110% | 200% | Boosts the amount of PP recovered when hitting with normal attacks. |
| Automate Deadline | |||
| Type | Base Stat | Max Stat | Description |
| Proc Rate | 20% | 100% | Automatically use mate recovery items when HP drops below 25%. |
| Chain Finish | |||
| Type | Base Stat | Max Stat | Description |
| Damage Boost | 101% | 135% | Increases the damage of Chain Finishers. |
| Chain Trigger | |||
| Type | Base Stat | Max Stat | Description |
| Cooldown | 150 | 60 | After invoking the skill, normal attack hits will begin a Chain. Cooldown measured in seconds. |
| DEX Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| DEX | +3 | +50 | Increases dexterity. |
| DEX Up 2 | |||
| Type | Base Stat | Max Stat | Description |
| DEX | +3 | +50 | Increases dexterity. |
| Dive Roll | |||
| Type | Base Stat | Max Stat | Description |
| Dive to quickly move a short distance. | |||
| Dive Roll Advance | |||
| Type | Base Stat | Max Stat | Description |
| Duration | 0.05 | 0.20 | Increases invincibility duration during Dive Roll.Duration measured in seconds. |
| HP Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| HP | +3 | +50 | Increases maximum HP. |
| Just Reversal | |||
| Type | Base Stat | Max Stat | Description |
| Jump when knocked down to quickly recover. | |||
| Perfect Keeper | |||
| Type | Base Stat | Max Stat | Description |
| Damage Boost | 110% | 120% | Increases damage to enemies when HP is at full. |
| R-ATK Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +3 | +50 | Increases ranged attack. |
| R-ATK Up 2 | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +3 | +50 | Increases ranged attack. |
| R-ATK Up 3 | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +3 | +50 | Increases ranged attack. |
| R-DEF Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| R-DEF | +3 | +50 | Increases ranged defense. |
| R-DEF Up 2 | |||
| Type | Base Stat | Max Stat | Description |
| R-DEF | +3 | +50 | Increases ranged defense. |
| Rare Mastery Gunner | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +30 | +50 | When equipped with a ☆10 or higher weapon, R-ATK is increased. Only applies if main class. |
| S-Roll Arts | |||
| Type | Base Stat | Max Stat | Description |
| PP Cost Power | 10 200% | 10 300% | Perform a powerful attack that consumes PP by attacking with the PA button during Stylish Roll. |
| S-Roll JA Bonus | |||
| Type | Base Stat | Max Stat | Description |
| Power | 120% | 200% | Grants a power bonus to a Just Attack that follows Stylish Roll. |
| S-Roll Up | |||
| Type | Base Stat | Max Stat | Description |
| Power | 150% | 200% | Boosts damage to enemies during Stylish Roll. |
| Showtime | |||
| Type | Base Stat | Max Stat | Description |
| Hate Accumulation Gear Accumulation | 1000% | 200 0% | For a fixed time, dramatically raises gear accumulation in exchange for raising hate generation. 30 second duration and 60 second cooldown. |
| Showtime Star | |||
| Type | Base Stat | Max Stat | Description |
| PP | +25 | +50 | During Showtime, boosts your maximum PP when Twin Machineguns are equipped. |
| Toughness Time | |||
| Type | Base Stat | Max Stat | Description |
| Gear Reduction | 70% | 30% | During Showtime, decreases Gear reduction based on damage. Works only after learning Twin Machinegun Gear. |
| Twin Machinegun Gear | |||
| Type | Base Stat | Max Stat | Description |
| Accumulates gear with attacks, and increases the power of attacks. Twin Machineguns only. | |||
| Zero Range Advance 1 | |||
| Type | Base Stat | Max Stat | Description |
| Damage Boost | 101% | 115% | Boosts damage when hitting with shots fired at close range. |
| Zero Range Advance 2 | |||
| Type | Base Stat | Max Stat | Description |
| Damage Boost | 101% | 115% | Boosts damage when hitting with shots fired at close range. |
| Zero Range Critical | |||
| Type | Base Stat | Max Stat | Description |
| Proc Rate | 20% | 50% | Boosts critical rates for shots fired at close range. |