
| Bind Bullet | |||
|---|---|---|---|
| Type | Base Stat | Max Stat | Description |
| Cooldown Bullets | 120 1 | 90 4 | Assault Rifles only. Loads bullets that inflict the Bind status. Cooldown measured in seconds. |
| DEX Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| DEX | +3 | +50 | Increases dexterity. |
| DEX Up 2 | |||
| Type | Base Stat | Max Stat | Description |
| DEX | +3 | +50 | Increases dexterity. |
| DEX Up 3 | |||
| Type | Base Stat | Max Stat | Description |
| DEX | +3 | +50 | Increases dexterity. |
| Dive Roll | |||
| Type | Base Stat | Max Stat | Description |
| Dive to quickly move a short distance. | |||
| Dive Roll Advance | |||
| Type | Base Stat | Max Stat | Description |
| Duration | 0.05 | 0.20 | Increases invincibility duration during Dive Roll. Duration measured in seconds. |
| First Hit | |||
| Type | Base Stat | Max Stat | Description |
| Power | 104% | 120% | Grants bonus damage when attacking enemies which haven't lost any HP. |
| Jellen Shot | |||
| Type | Base Stat | Max Stat | Description |
| Cooldown Bullets Effect Duration | 120 1 99% 10 | 90 4 90% 30 | Launchers only. Loads Jellen ammo that lowers enemy attack power. Cooldown and duration measured in seconds. |
| Just Reversal | |||
| Type | Base Stat | Max Stat | Description |
| Jump when knocked down to quickly recover. | |||
| Killing Bonus | |||
| Type | Base Stat | Max Stat | Description |
| PP Recovery | +1 | +10 | Restores PP when nearby enemies are killed. |
| Mirage Shot | |||
| Type | Base Stat | Max Stat | Description |
| Cooldown Bullets | 120 1 | 90 4 | Launchers only. Loads ammo that inflicts the Mirage status. Cooldown measured in seconds. |
| Panic Shot | |||
| Type | Base Stat | Max Stat | Description |
| Cooldown Bullets | 120 1 | 90 4 | Launchers only. Loads ammo that inflicts the Panic status. Cooldown measured in seconds. |
| Poison Trap | |||
| Type | Base Stat | Max Stat | Description |
| Enables the setting of Poison Traps. | |||
| Poison Trap Custom | |||
| Type | Base Stat | Max Stat | Description |
| Poison Rate | 110% | 135% | Increases the probability of poisoning from Poison Traps. |
| Power Bullet | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +50 | +100 | Boosts R-ATK when special bullets are equipped. |
| PP Save Bullet | |||
| Type | Base Stat | Max Stat | Description |
| PP Cost | 98% | 80% | While special bullets are loaded, PP costs for PAs and Technics are reduced. |
| R-ATK Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +3 | +50 | Increases ranged attack. |
| R-ATK Up 2 | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +3 | +50 | Increases ranged attack. |
| R-DEF Up 1 | |||
| Type | Base Stat | Max Stat | Description |
| R-DEF | +3 | +50 | Increases ranged defense. |
| Rare Mastery Ranger | |||
| Type | Base Stat | Max Stat | Description |
| R-ATK | +30 | +50 | When equipped with a ☆10 or higher weapon, R-ATK is increased. Only applies if main class. |
| Standing Snipe 1 | |||
| Type | Base Stat | Max Stat | Description |
| Damage | 101% | 115% | Increases damage dealt when shooting while standing still. |
| Standing Snipe 2 | |||
| Type | Base Stat | Max Stat | Description |
| Damage | 101% | 115% | Increases damage dealt when shooting while standing still. |
| Stun Grenade | |||
| Type | Base Stat | Max Stat | Description |
| Stun Rate | 85% | 100% | Enables the throwing of flash grenades that inflict Stun status on enemies. |
| Tactics Trap | |||
| Type | Base Stat | Max Stat | Description |
| PP Recover | 10% | 20% | Restores PP when enemeis are damaged by traps. |
| Tool Mastery | |||
| Type | Base Stat | Max Stat | Description |
| Power | 120% | 160% | Increases the power of Tool-type skills. |
| Trap Search | |||
| Type | Base Stat | Max Stat | Description |
| Allows you to discover hidden traps. | |||
| Upper Trap | |||
| Type | Base Stat | Max Stat | Description |
| Enables the setting of traps that launch enemies into the air. | |||
| Upper Trap Custom | |||
| Type | Base Stat | Max Stat | Description |
| Powe | 110% | 135% | Increases the power of Upper Traps. |
| Weak Bullet | |||
| Type | Base Stat | Max Stat | Description |
| Cooldown Bullets | 120 1 | 90 4 | Assault Rifles only. Loads bullets that weaken enemies and reduce their defenses. Cooldown measured in seconds. |
| Weak Hit Advance 1 | |||
| Type | Base Stat | Max Stat | Description |
| Damage | 105 | 125% | Increases damage dealt when shooting enemy weak points. |
| Weak Hit Advance 2 | |||
| Type | Base Stat | Max Stat | Description |
| Damage | 105% | 125% | Increases damage dealt when shooting enemy weak points. |
| Weak Hit Blast Bonus | |||
| Type | Base Stat | Max Stat | Description |
| PB Gauge Rate | 130% | 170% | Grants PB gauge bonus when shooting enemy weak points. |