Improves Vitality. Increases the chance of Recovery from injuries and illnesses each day.
Requirements
- 10 Building Materials
- 10 Medicine
- 2 Survivors
- 20 Influence
- 30 minutes
Facility Bonuses
Free Health Care: +10 Max Vitality for everyone. 15% Recovery Chance from injury/illness each day.
Dedicated Medical Area: 25% Faster Healing Rate
Medicine Capacity: 50% Faster Healing Rate
Actions
Upgrade to Infirmary: Requires 25 Construction Materials and 30 minutes
Upgrade to Medical Lab: Requires Library Rearch, 40 Construction Materials and 1 hour
Upgrades
Infirmary
- Quality Health Care: +10 Max Viality for everyone. 20% Recovery Chance from injury/illness each day.
- Medical Professional: +20% Recover Chance. (Requires Trained Healer)
Medical Lab
- Quality Health Care: +10 Max Vitality for everyone. 30% Recovery Chance from injury/illness each day.
- Medical Professional: +20% Recovery Chance. Requires trained healer.
- Lab Equipment: Allows manufacture of painkillers and stimulants.


