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Dead Space 2

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    • Chapter 1: Rise and Shine
    • Chapter 2: Hostile Takeover
    • Chapter 3: Gone Shopping
    • Chapter 4: The Church of Unitology
    • Chapter 5: Through the Crypts
    • Chapter 6: Back to School
    • Chapter 7: Sunshine
    • Chapter 8: The Factory Works
    • Chapter 9: Unwelcome Obstruction
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    • Chapter 11: Dead Mines
    • Chapter 12: Rolling Thunder
    • Chapter 13: Insurrection
    • Chapter 14: Gathering Storm
    • Chapter 15: The Marker
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Dead Space 2 - Chapter 2: Hostile Takeover

You will start the chapter facing a shop, look at the floor in front of said shop to see a body and an audio log (Log 6 - Cut off their limbs). Use the shop if you require, note that there are new items available for sale: The Line Gun for 9000 credits and the Javelin Gun for 11000 credits. Use the nearby bench to utilise those power nodes we previously collected (keep one spare for use in a moment). I would recommend upgrading the RIG (especially HP), stasis and plasma cutter first. Once you are ready, continue through the door nearby to the next area.

Approach the automated walkway here and it will activate, a slasher will also jump up and attack you from here. Deal with it and make your way to the far end of the room. You will find a save station (SS6) here, you will also find a locked door directly behind the automated walkway which requires a power node to unlock. Unlock it and head inside. Here you will find a text log (Log 7 -Quarterly Report), a Schematic (Schematic 1 - Power Node) and a ruby semiconductor (sells for 10,000 credits at stores). Exit the room and enter the door next to the save station.

Look on the floor to the left shortly after you enter for a power node (6);grab this before focusing your attention on the slasher at the far end of the hall in front of you. Kill it and then head over to where the slasher came from. Use the lift here.

Upon exiting the elevator, look to your left to see our friend Stross - the patient who talked to us at the hospital earlier, as we speak to him a leaper will climb over the railing here. Leapers can jump fairly long distances and will often try to tackle you at high speed from various walls and ceilings orcan use their tail to smack you around pretty good so you will want to dispatch it as soon as you can before it gets too close.

Continue down the hall and enter the room at the end, kill the slasher that appears soon after, enter the room on the left if you feel like killing a spitter, then return to the previous area to face another slasher. Once the room is clear, continue onto the next door.

Here you will find a laundry on the left side of the room opposite the door we need to progress. As we move towards the door, it will lock and we will be attacked by a group of 5 slashers and a leaper. Stay near the door and let the baddies come to you, in this position with your kinesis and plasma cutter, you should be able to have a clear shot on all of them before they get too close. Once all of the hostiles have been eliminated, the door will unlock, so continue through it and then mosey on over to the door on the left of the terrace area.

At the very far end of the hallway you can find a text log (Log 8 - Titan Part 1). Back track a bit and jump in the elevator here.

After exiting the elevator you will find a save station (ss7) so save if you wish and then head down the hallway. As you approach the open door here a slasher will break out of the door on the left, so deal with it before continuing.

You will enter a long room that resembles the area with the automated walkway earlier. Make your way to the far side, killing the slasher paying dead and the leaper that drops out of the ceiling along the way. Once you reach the two locked doors at the far end, turn around and look back in the direction that you came from. Here we will get our first glimpse of the exploder necromorphs.These things move slowly, but can explode causing a fair bit of damage if you let them get close. You can shoot their large yellow arm growth to detonate them prematurely, which can be quite handy if there are other necromorphs in close proximity to them.

Once you have eliminated all four of the exploders, jump on the inactive automated walkway and run until you reach the blockage, look to the right and use kinesis to pick up the gold semiconductor here. Return to our previous location and head on through the now unlocked door.

Follow the ramp down and then up again to find yourself in a train station. Wait for the flaming train to go flying past, then look down on the track sbelow and use kinesis to pick up the schematic (Schematic 2 - Stasis Pack).

Make your way over to the train parked at the other platform and watch an infector (flying necromorph that can reanimate dead bodys and make new necromorphs) infect a dead body. Once it has finished, the door will open and it will attack you along with the newly created slasher. Kill them and head into the train car. Open the door to the next carriage and sprint to the glowing panel at the end, do not touch it yet, instead turn around and kill the slasher that has magically appeared behind us. Once it is dead, hack the panel.

This will activate the train, do a 180 degree turn and kill the three slashers that jump in the windows before heading back into the previous carriage. Kill the spitter in here and then open the door at the far end. It turns out the train car isn't connected to the rest of the train! Oh well, Isaac will launch himself through the vacuum to reach the next carriage, so you will need to move him around so he avoids being hit by either of the doors that break off the train car in front and then mash the indicated button when you get close enough.

Isaac will land in the car and will be immediately set upon by an exploder and a slasher, detonating the exploders arm will usually take both out at once. Move to the far door and turn around to kill another slasher who has followed you in the door. Once the carriage is clear, enter the next door for a quick cut-scene.

Once you regain control, you will be hanging upside down from the wreckage of the train with a large number of necromorphs coming to get you. Try and eliminate the closest ones first and if you see an exploder be sure to detonate it to damage some of the surrounding baddies. There is plenty of ammo lying around underneath the train car, so if you require it, use kinesis to pick it up. Once you have killed enough, the camera will change to show a brute appear in the door of the train you are hanging from. Quickly lop off one of its armswith your weapon for a scene to end the chapter.

Note: Surviving the train ride will earn you the achievement/trophy 'Derailed'.

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Last updated by ExtremePhobia, 3rd February

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Dead Space 2 Brainwaves

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  • 19th June, 1 replies

    A New Dead Space "Absolutely" Will be Made

    According to EA Studios executive vice president Patrick Söderlund, the Dead Space series will return....

  • 6th March, 2 replies

    I'm patiently waiting for Dead Space 1, 2 or 3 to be on sale so I can buy them. Hurry up Steam!

  • 26th February, 6 replies

    Dind't enjoy Dead Space 3 as much as I thought I would. I liked the weapon construction part, but where are the scares and the fear?

Dead Space 2 Walkthrough

Chapter 1: Rise and Shine

Chapter 2: Hostile Takeover

Chapter 3: Gone Shopping

Chapter 4: The Church of Unitology

Chapter 5: Through the Crypts

Chapter 6: Back to School

Chapter 7: Sunshine

Chapter 8: The Factory Works

Chapter 9: Unwelcome Obstruction

Chapter 10: Homecoming

Chapter 11: Dead Mines

Chapter 12: Rolling Thunder

Chapter 13: Insurrection

Chapter 14: Gathering Storm

Chapter 15: The Marker

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Quick Details

Franchise(s)
Dead Space
Developer(s)
Visceral Games
Publisher(s)
Electronic Arts
Release Dates
PlayStation 3

Jan 25, 2011

Jan 28, 2011

Xbox 360

Jan 25, 2011

Jan 28, 2011

Microsoft Windows

Jan 25, 2011

Jan 28, 2011

Genre Shooter

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65 points Sokkus

1 points ExtremePhobia

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Popular Brainwaves

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  • 26th February

    Dind't enjoy Dead Space 3 as much as I thought I would. I liked the weapon construction part, but where are the scares and the fear?

  • 6th March

    I'm patiently waiting for Dead Space 1, 2 or 3 to be on sale so I can buy them. Hurry up Steam!

  • 22nd February

    Well i think during my snow day tomorrow, I'm going to finally get around to finishing Dead Space 2.

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    • Chapter 1: Rise and Shine
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    • Chapter 3: Gone Shopping
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