This is the last job for this time period. For the first part of this mission, you're using Murray. You have to free the van, which is locked in an electrified trap. You can't touch the locks yourself, so you'll need to utilize the the explosive barrel dispenser near the back. Of course, you will also have to fend off the little rat enemies. Once you free all four wheels, you'll go to the second part.
Now you're playing as Carmelita and you must escort Bentley to the terminal so he can hack it. Don't stand out in the open and instead either use cover or strafe to avoid taking damage. There aren't too many enemies in the way and when you get to the end, you'll play as Bentley.
Use a bomb to blast the crate away from the terminal, then get ready to hack it. This is another of the side-scrolling twin-stick shooter levels. Remember to get the ions to power up your attacks, as well as avoid getting hit so you don't de-level. Like the previous one, there's a boss at the end that behaves pretty much the same.
With the hack out of the way, you're now in control of Tennessee. Use the railing to get inside the train car, then make your way over to the lasers. You have to be careful of the spotlights here, as well as the other lasers. Jump to the second platform and hurry to Crackshot the container to your left, then hit the switch to turn off some of the moving lasers.
Jump over the lasers, and note that the next spotlight moves around all four platformers in a counter-clockwise pattern. Before you jump on the platforms where the spotlight will hit, use Crackshot to blast the two containers. Use the platforms to get past the spotlight, then jump over the first set of lasers. Shoot the switch to deactivate the lasers, then Crackshot the door to view a cutscene.
Use the railings and hooks to get to the second train car. Jump on the platform and Crackshot the container, then jump to the platform where the spotlight doesn't hit. Look to your right and Crackshot the container there, then shoot the switch to deactivate the lasers. There will still be a set of lasers that move, so just follow one.
Past this, you should see a Secret Sly Mask behind you, but you'll die in the process (it'll remain collected), although if you wait until the end, you can backtrack and collect it. Make your way back here and shoot the next two containers with Crackshot, then shoot the switch to turn off the lasers, although a single moving one will remain. There's one last switch, then a Crackshot to the door to finish this train car. Use the railing to move to the next train car, where your fight with Toothpick will begin.
BOSS: TOOTHPICK
The fight begins with him laser-ifying the floor, so don your jail costume and press R2 to get on top of the ball. Run over the glowing object to disable the lasers. For the next part, you need to hit the switches with the ball to turn on the whistles, but Toothpick will throw dynamite at you, as well as man a turret. Since you move very slow while wearing the costume, either switch back and forth or ride the ball to move around.
Once you turn on all the whistles, Toothpick will come down, grow large and start trying to smash you with his body; just keep running to avoid this. After that, he'll start sending mini-tornados at you. Move in the spaces between them, then wait for the larger one to come, which will home in on you. When he sends this, go up to Toothpick and smack him with the costume's ball, which will trap him in the furnace. Use this to smack him with Sly's cane until he goes back up.
The second phase of the fight is pretty much the same as the first, only he throws two dynamites at the beginning, as well as going to the turret quicker. Do the same as before with the switches, then avoid the stomps and mini-tornados. Instead of only one large tornado, he'll send three this time. When he's vulnerable, hit him with the ball and then give him a good whacking with your cane.
The third phase has Toothpick learning a few new attacks. He'll throw three dynamites at you, then he'll throw some green things on the ground that will form a laser grid, so don your jail costume and get on top of the ball. As soon as you run over the green things, he'll go to the turret. When it overheats, he'll start dancing, so try to hit at least two switches. He'll go with the lasers again, then the turret and then dynamite, so hit the remaining switch(es) to start his oversized attacks.
He's pretty quick with the stomps, so try and jump at the last second to avoid them. He sends mini-tornadoes out at a pretty fast rate, as well as in a new pattern at times. It might be difficult to avoid all of them, but try to avoid as many as possible. His last attack is the three large tornadoes, after which he'll be vulnerable, so smack him with the ball and then your cane to finish the fight.