Business Abroad
| "MorcuCorp is working on a business opportunity with the Egyptian government to find three ancient relics in Al Simhara. The work will be dangerous, but quite profitable. Interested Sims should report to Zahra Diab for more information." |
Just click the "Report in" button above your moodlets.
An Introductory Test
| "It is most excellent to see a fresh set of hands in Al Simhara! I suggest you visit the market before you venture further to purchase a tent, some dried food, and a Shower in a Can so that you don't end up starved or smelly amongst the dunes. Here is some dried food - awful tasting stuff, but it will keep you alive. I need you to take care of a small errand for me. I accidentally left some papers in a nearby tomb. Go to the Tomb of Discover, find my papers, and bring them back to me. You will be compensated. Then, I will give you more exciting tasks!" |
Zoom way out to the Neighborhood Mode to find the ruin icon. Click on it to travel to it.
TOMB - Tomb of Discovery
So once you get to the outside hut, walk inside and down the stairs to be in the tomb proper. Take a right and walk through the door. There's a chest in the middle of the room. Take the keystone from it and then insert it into the slot on the wall by the door in front of you.
Go through the door and there will be a special tile on the floor that you need to stand on. So stand on it to reveal a flight of stairs which you need to descend. At the bottom of the stairs you'll find another of these tiles in front of a door. Stand on it to unlock the door and then go through it.
In the next room you'll find another special type of tile and a moveable statue. If you place your cursor over the statue you'll see an arrow appear. Depending on which side you place your cursor, the arrow will appear in different places denoting which direction the statue will move when pushed or pulled. Sometimes it helps if you rotate the camera and use that to guide the direction you'll push and pull.
Pull this statue two spots toward the tile and then pull it one more spot back towards the door you came through to land it on the gear tile. This should unlock the next door and lead you to another room with a similar tile and some more statues. Pull the statue in the middle of the room onto the gear tile to reveal a standing tile in the room. Stand on that tile to unlock the door.
You have just completed the first Egyptian tomb! Sort of. You still have some looting to do. Wander over to the glowing chest to collect what you came here for in the first place. Before you leave, check the wall just to the left of the chest. If you place your cursor over it, you'll get the option to inspect it. Do so to reveal a false wall. Not all false walls will be so obvious and sometimes the only way to tell is to move your cursor over it and watch for it to change to an action cursor.
Behind the wall check out the chest and any possible Ancient Coins on the floor as well. Go up the stairs and then stand on the tile to open the door leading out.
END TOMB
From here just click the Deliver Briefing button.
Agent of MorcuCorp
| "The tomb didn't kill you? Most Excellent! It will take me some time to analyze these papers. Until then, MorcuCorp has other tasks for you. Report to my lacky Raffi Barakat. I don't fully trust this person, but one cannot choose their employees. Do whatever is asked of you." |
Just Report in
Gems of the Sands
| "My name is Raffi Barakat. Zahra Diab gives me all the hard jobs for this operation, typical MorcuCorp work ethic. Gobble the easy profits and cower from trouble. Anyway the boss didn't properly budget our operations for this quarter. Obviously the locals expect to be paid. I need you to find 4 pieces of Turquoise, which I can use instead of cash payment. You may find some near the pyramids across the river, I'd start there first." |
Zoom way out to the neighborhood view to be able to see little icons for the turquoise. Unfortunately these are randomly spawning objects so you might not be able to find all the pieces you are looking for right away.
If you can't find them there are a few ideas that might help (though I don't guarentee they will).
You can collect all you can and then wait until the next day and perhaps more will pop up. You can travel home and back to try to get them to spawn or you can use a Collection finder and collect as many other things hoping to cause turquoise to spawn again later on those spots.
Lastly you can quit the opportunity for now and pick it up later from the adventure board. You will pick right back up where you were and hopefully more gems will have spawned while you were doing other adventures. This also gives the chance that the opportunity will spawn again but with a lower requirement like only two gems instead of four. Hopefully you'll just find the gems and carry on. Once you find the gems, Deliver them.
Local Intel
| "That turquoise will keep operations moving along nicely. Sending you to assist me is the best hing MorcuCorp has done in weeks! I hope you stick around. I have some personal concerns about the reputation of MorcuCorp and I believe the local citizenry is growing hostile. I'd like you to get close to some of the other villagers and see what they think about this corporation." |
This is a convincing mission. When you get one of these you have to talk to so many local sims and befriend them to get them to talk about a certain topic. To do this, just greet them with a friendly introduction and then pick the friendly topics of conversation. You can either click chat and let them just talk until they become friendlier or you can go around the wheel of options until you get about a dozen or so positive interactions. Once you've done that, you can ask them about your actual topic of interest. If it says you should get to know them better, rinse and repeat.
I usually convince the local shopkeepers because they are always in their shops no matter the time of day and they'll always talk to you. Not only that but you can then reuse them for later convincings (always knowing where they are) and not have to befriend them again.
Once you've befriended and asked three people about MorcuCorp, Report in.
Into the Fire
| "Ah, it is as I feared. But perhaps this will present an opportunity? Anyway, the documents have been deciphered and it's time to send you into the fire. Unfortunately for you, that is not a euphemism. MorcuCorp is interested in a strain of Flame Fruits that grow in the Tomb of the Burning Sands. I believe they plan to use it to help develop some kind of post-Atomic propulsion drive. Use this key to enter the tomb and gather some of these Fruits. It's bound to be hot in there so you might want to bring some Shower in a Can." |
Zoom way out, the tomb you are looking for is across the river in one of the three big pyramids. When you first get there, you'll have to inspect the wall under the front archway to find your way in.
TOMB - Tomb of the Burning Sands
You can leave the tomb any time that you have enough Flame Fruit.
Head straight into the ruins and place the keystone into the slot by the door on your right. Hop into the well in this room and explore it. There's nothing in it but it will count towards a challenge that helps you explore wells faster. It will get you soaked which is more important right now. In the small hallway is a trap on the floor. You can either attempt to disarm it or attempt to cross it by clicking on it. Might as well try to disarm it because you can always attempt to cross it if you fail.
Once you've gotten past the trap on the floor, jump into the next well and explore it to unlock the door out of this room. Also make sure that you clear the rubble in here. Go through the door.
Stand on the tile in this next room to open a shortcut back out and then go down the stairs. At the bottom you'll find some flame fruit bushes. You'll want to harvest these and then a few more should grow back soon OR you could go deeper into the dungeon to find more flame fruit bushes!
There are three statues right next to these bushes. Push the middle one out two spaces to first deactivate the trap and then get by the statue. Walk around the bend until you come to another group of three statues. Repeat the process of pushing the middle one out two spaces.
On the right will be a well you aren't taking yet. Turn left and clear the rubble to loot a chest. At the end of the hall will be a tile to stand on. Now go back and explore the well. Swim through the tunnel when offered the chance to come out in another room.
In this room are a bunch of fire traps and four statues, only two of which are moveable. Use the first statue you can move to turn of the traps by pushing it over them. Once you've done that, move the statue onto the gear tile. This will reveal a second gear tile which you can use the other statue that you just freed up for. Cover the second gear tile to reveal a standing tile. Once you've covered the three tiles, the door will unlock.
Before you leave this room, one of the walls is colored differently than the rest. Inspect it to find a false wall. Behind the wall is a well. Explore the well to open the next false wall. Loot the chest in the next room and then head back to the door you unlocked with the statue puzzle.
On the other side of the door you'll find all the flame fruit you could possibly need. Loot the chest in here. There are four walls in this room and they all have doors. Two you can see. The other two are hidden in the middles of the other two walls. Before you go through those, head through the door and up the stairs. Clear the rubble and loot the chest and then stand on the tile at the end of the hall. Don't leave yet, head back down the hall and down the stairs to the fruit room to explore the two false walls.
The false door on the left (assuming you are looking at the chest) will lead to a hall with hidden fire trap on the floor. If you inspect the floor, it will reveal the trap and you can disarm or cross it. In the next room you can clear some rubble and grab some loot. There is also a large boulder in one of the side rooms which you can only crush after you've completed a tomb and collected Pangu's Axe from China. If you have it, collect the treasure.
Now head through the other door and watch out for traps. There is a hidden trap on the wall between the first and second corners. In the second corner is a hole in the wall for you to inspect.
Go down the hallway and enter the room at the end. In this room, take a look inside each of the coffins and then click on and clear each of the piles of rubble. The Rubble on the left side of the room in particular will reveal a hole in the wall which you should inspect which will shut off the second trap. Now explore the well.
You'll come out in a room adjacent to this one. Stand on the tile in this new room. Go through the door you unlocked and loot the chest. This will reveal another standing tile next to the first one in the previous room. Stand on that one now. This will reveal a third tile and that tile unlocks the next door. Behind that door are some stairs. Go up the stairs to come to a semi-long hall. This will bring you back pretty close to the entrance. Head past the well, down the small hall and past the other well. Go through the double doors. Now you could head left to leave but I'd recommend heading right.
In the room at the end of the entrance hall, there a bunch of coffins on the wall, a hole on the left corner and a gear tile in the right corner. Inspect the hole in the wall to reveal stairs. Before you go down the stairs, pull one of the statues onto the gear tile in this room to open a false wall into another room. Loot the chest in this small room. Make sure you check the coffins for loot and then head down the stairs you just recently opened.
Once down those stairs there will be another chest for you to loot. Take the keystone. Insert the keystone into the slot by the door to open it. On the other side of the door is a room that forks. On the right you'll see a giant boulder that you can smash if you've collected Pangu's Axe from China. If so, loot the chest behind it. Otherwise, explore the well next to the boulder.
This will open a false wall leading to the door. You may be thinking "that was dumb!" but this actually led you around a trap in the floor on the other side. Anyway, head through the door.
In here are six chests and a coffin. Once you've looted the chests, a Mummy will come out of the coffin and attack you. If you have level 10 Martial Arts and athletic skill and have a decent amount of sparring experience, you MIGHT win the fight with this Mummy. If not, you'll pass out and may get cursed. Either way, once you loot all the chests, a false wall will open near the door you came in through. Head through it, clear the rubble and then head through the door at the end.
Walk up the stairs and then stand on the tile to get a quick exit out of here.
END TOMB
Deliver the Fruit
