Digging Deeper
| "Your effort in this endeavor is to be commended, but perhaps we can put it to better use. MorcuCorp believes Fahad Madbouli knows about some sort of old book that may contain precious information that we need. Go get this information." |
Ask about the ancient book. This is actually a convincing opportunity but just with a single person. Convince him to talk.
The Ancient Library
| "There is an ancient library hidden in a home in town. Inside, you will find a chest with the information you seek. You may need to befriend the owners of the house before getting access, just a thought." |
Conveniently, the sim that gave me the information was also the owner of the house that was on the tomb. If this isn't the case then find the tomb icon on the map, go to the house and befriend the resident there. Once you have, head to the center of the house where there is a yard and in the corner will be a hole in the ground. Inspect it to reveal stairs leading into the basement.
TOMB - The Library Under the Sands
Once down the stairs, you'll see a standing tile. Stand on it to unlock the door on the slanted wall. Go through the wall and in the next room will be a bunch of doors and a standing tile. If you stand on the tile it will unlock the door to your left.
In this room is a gear tile and a single statue. Pull the statue out and then push it onto the tile. This will open the other door in the first room. So go back to the first room with the stairs and through the other door. In this room are two gear tiles but only one statue. Pull the statue out and then push it to the right.
Head back across the first room to the second room with the many doors. The door behind you (assuming you're standing on it) should now be unlocked. If it's not, push that statue in the other room to the other gear tile instead. Go through this door and stand on the standing tile in the room.
Go back to the first room with the stairs and head back across it to the room with the two gear tiles. Move the statue onto the other tile. This will open the last door in the multi-door room. Head back to the multi-door room and through the door you just opened to the right of the standing tile assuming you're on it.
You'll come to a room with chairs and a table and stairs leading down. There's also a door in the corner of the room. Go through the door and loot the chest. Then head back out and go down the stairs. Loot the chests and you'll be done with the quest. Head back up the stairs.
END TOMB
Deliver the Ancient Book.
Race to Nowhere
| "Yes, this book describes three powerful relics left here by the old kings of Al Simhara. There's a lot of information that we can use to track down the final relic. Luckily I already know where another one is. Unfortunately so does MorcuCorp! There's no time to explain, but you must go to the merchant Sopdu Hawa before MorcuCorp' goons arrive and obtain the Relic of the Sun, which is in the merchant's possession." |
Head over to meet the sim and convince them to give you the relic. In this case you will have to be very friendly with the person, more so than most other convincing opportunities. Just keep working him over with friendly talk and then convince him.
Race to Copper
| "Ah, so Raffi Barakat wants me to hand over this Relic, eh? I have no use for it, but you do, which means there is value in the piece. I judge this value to be 5 chunks of copper. Bring me this and I will hand over the Relic. You had best hurry though, I may get a better offer!" |
If you don't already have the copper then zoom out to the neighborhood view and track some down. Then head on back and deliver it.
On the Side of Good
| "TheCopper is much appreciated. I will put it to good use, unlike this Relic I've been hoarding for so long. Here, enjoy it. Take it back to whoever sent you here. Yes I know something is going on around here, don't take us locals for idiots!" |
Deliver the Relic.
Preparing the Bribe
| "You have made the right choice helping me out. I will tell you the truth. I work for an organization that wants to stop MorcuCorp from exploiting this land. We could really use your help. If you want to sign on there's more work to be done. We need to buy you time to explore the next tomb, which means we must bribe MorcuCorp' henchmen. Explore the sands around town to find 2 pieces of Mummitomium with which to bribe the MorcuCorp goons. Bring that back to me." |
Unfortunately this is one of the most difficult parts of this journey. Zoom out to the neighborhood view and search the landscape. Make sure you look everywhere and hopefully you'll find the two pieces you need. Odds are you won't.
There are multiple ways of finding the Mummitomium.
- Look (which you probably already did)
- Search through tombs and excavation sites (if you can find them)
- Wait and hope that some respawns the next day.
- Quit the opportunity and get it again at a later date and hopefully somewill spawn.
- Pick up gems and metals any way you can and hope that it causes Mummitomium to spawn.
- Rummage through garbage cans. You can find all sorts of things in there.
- If you're lucky, you can buy some from the Relics merchant.
This won't be easy or pleasant. Everyone has trouble finding it and nobody has found an easy way yet. Once you've got the Mummitomium, deliver it.
{Edit Note}: You can find one mummitomium at the relic store. You just have to wait for another one to appear in the shop.
HQ Infiltration
| "I've arranged for the Mummitomium to be deposited in a chest in the local MorcuCorp Headquarters. There shouldn't be anyone around to bother you. Problem is, the security systems will most likely be online... this could get hairy. Take this package of Mummitomium, deposit it, and watch your back." |
Head to the tomb icon on the map and when you get to the house, there will be a shed in the back with some gym equipment. Head into the shed. On the wall by the bikes is a hole. Inspect it to reveal stairs leading down. Go down the stairs
TOMB - MorcuCorp HQ
At the bottom of the stairs, ignore the door and head down the hall. Disarm or cross the trap on the floor. Go through the archway and you'll find a couple sets of statues and a gear tile. Move one of the statues near the tile onto the tile to reveal another tile. Now move one of the other statues onto that tile and then descend the stairs you just revealed.
Go through the door at the bottom of the stairs and disarm the trap. There's another hidden trap on the floor not too far ahead of the first one so be careful. When both traps have been taken care of, go through the door at the end of the hall.
In the next room there are four chests. Loot all four and then insert the keystone you got out of one of them into the slot on the wall. Go through the false wall back into the room with the stairs to find a new tile on the floor. Stand on it to reveal a third hall. At the end of this new hallway is another door and behind that is another set of stairs that you should take.At the bottom of these stairs is another tile to stand on which opens a false wall. Go through the false wall and stand on the tile beyond that. This will open another door leading into the computer room of the HQ. In here are three chests. Loot all three and then open the glowing chest to deposit the Bribe for the Henchmen.
Hacker!
| "Sim receives a phone call from Raffi Barakat. "Good job with the bribe. Just leave it there and the henchmen will take care of the rest. Also I've hacked into the MorcuCorp mainframe. The information is there, but I cannot get it from my computer. Hack the commander's computer inside their HQ to find the location of the second relic. It should be a room with a computer all by itself. Be quick about it!" |
Turn around and go to the back of the room. At the back you'll see a bunch of glass windows and a glass door. Go through the door to find the computer you are looking for. Hack it. Leave the room and then take the door out of the next one. Go up the stairs and stand on the tile at the top to leave.
END TOMB
NOTE: I don't remember actually getting asked if I wanted to accept this opportunity so it's possible that it just changed the previous one.
The Second Relic
| "You receive a phone call from Raffi Barakat. "Thanks for sending in the information. According to the data, the Tomb of the Desert Ocean is an underground oasis, a vast source of water for centuries. You must survive its depths to find the Relic of Life and return it to me. This is Raffi Barakat signing out." |
Once you are out of the tomb, zoom out to find the next tomb. Head over and when you are standing at the front door, inspect the giant slab to get in. Go through the double doors beyond that to get in.
TOMB - Tomb of the Desert Ocean
You'll find yourself in a room with a lot of water. After some looking you might wonder how you're supposed to do anything but remember that your sims can not only swim but they can climb out of the water without steps or ladders. So head over to the left corner and collect the Keystone and then loot the chest in the other corner.
Go through the door on the chest side. In the next room, make your way over to the keystone by the door. Grab the keystone and head into the door. In the next room you'll find a darker spot of dirt ahead of you. It's a trap which you may not be able to disarm. You can either go back through the other door and into this room using the keystone or you can keep the keystone and attempt to cross it.
Either way, when you get past the trap, continue through the door at the end. In the next room, walk down the hall a little to find a hole on the left wall. This will deactivate the trap on the other side of the wall and allow you to walk around and stand on the tile. Do so and you'll unlock the other door back in the hallway.
However you don't want to go through that door yet. Go through the double doors just across from it instead. In the next room you'll find a steam trap to the far left and an semi-obvious false wall on the path leading right. Be careful though because there's also a trap on the same path. Deal with it and then make your way to the wall.
Once you are through the wall, grab the relics next to the statue. As you make your way down the hall, there will be a hole in the floor that might be hard to see because it's in the center of an out of place tile and looks kind of like decoration. The hole is on the tile in the floor just before the third pillar on the right. This will open another false wall on the left. Go through the wall, loot the chest and then return to the hallway and proceed through the door at the end.
In the next room will be a statue on a gear tile and further ahead is a standing tile. Don't worry about the statue, just stand on the tile to take care of the trap. Then jump in the well and explore.
When you come out on the other side, you'll come to a room with a hole in the wall not far from the well and a statue and gear tile. Clear the two piles of rubble to reveal another statue/tile set. Push the first statue onto the tile by the locked door to unlock it. Loot the chest through the door. Now come back out.Move the statue that was under the rubble onto the second tile. This will reveal a third tile. Now move the first statue off of its tile (which will relock the door) and move it onto the second tile. This will reveal a set of stairs leading downward. On your way to the stairs, inspect the hole on the wall by the well to open a false wall that will lead you back to the first room of the tomb. Now go down the stairs.
At the bottom of the stairs, there is a false wall immediately to your right with a single piece of loot beyond. check for loot in the little nooks against the wall and then head across the hall to the door that the rug leads to. Go through and collect the items on the floor towards the middle of the room. In the back right corner will be a standing tile. Stand on it to reveal a false wall with a chest behind it. Check out the chest and then head back to the hall way. At the end of the hall are stairs leading down. Take them.
At the bottom of the stairs, head to the right through the next two couple doors to come to a room with blue statues. Be careful in this room, you should stick to the carpets as best you can because there are hidden traps in this room. Inspect the statue towards the back and then push it strait left so that it'll go over the traps and deactivate them. This should reveal another trap in the back. Go around that and stand on the tile against the wall. Inspect the hole in the wall for some cash.
If you'd like, you can smash the boulder if you have Pangu's Axe and inspect the room beyond for some decent treasure.
Take the door on the left, walk down the hall (ignore the holes in the walls). At the end there is a false wall with some loot to the left and a door on the right. Grab the loot and go through the door. Grab the loot from the chest at the back and it will open a false wall and allow you to go upstairs to leave. You aren't leaving yet but head up the stairs and loot the chest in the hall at the top. Then head back down the stairs, through the big room and the hall all the way back to the room with the blue statues.You are NOT going through the other door yet. On the same wall but on the other side of the fans is a false wall. Go through it and then inspect the hole in the floor in front of the statue in the next room. NOW you can go through the door in the previous room. Head through that and then the door in the next room as well. Loot the chest in the next room.
Now head aaaalllll the way back to the first room. Remember that other double door that you wanted to go through. You now finally have the keystone for that. Use the keystone and go through the doors. On the other side of the door will be a small room with three arches on the far side. If you take a left you'll come to a wall which is false. Loot the chest beyond.Go back into the previous room and through the three arches. Loot the chest, then pull both statues off of the tiles. Once both are off you can push one back on. Now inspect the hole. Head back out of this room and head to the double doors in the other room.
You've reached the final room! There are three chests in the middle of the room which you should loot for the Relic you came here for. Once you've got that, you can leave or explore the four corners of this room for more treasure.
On the left diagonal wall just as you come in will be an odd spot where you can inspect it. There are money trees in this room that you may be able to harvest. Make sure you check the ground for goodies too. Then return to the big room and check the diagonal wall just to your right as you entered.
In this room there is a statue, a gear tile and a gem on a pedestal. Grab the gem and then do the following with the statue. Push it all the way to the back corner. Then go around to the other side of the statue and pull it once. Then go back around to the other side of the statue and push it once. Go back around the statue again and pull it all the way onto the gear tile. Two false walls will open, one leading back to the first room and another leading to a coffin. Inspect the coffin and the head back to the big room.Check the back left corner of the room for another false wall and grab the treasure in this room. Head back out and check the final corner of the room for the last false wall. Clear rubble as you go, make sure that you take the treasure from both chests. There's nothing left in this tomb. Make your way to the exit.
END TOMB
Now Deliver the Relic.
