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Aralon: Sword and Shadow

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Aralon: Sword and Shadow - Callaheim

Callaheim

Once I am in West Callaheim, I go to the house next to the Farmer's Arms Inn.  There is a chest on the first floor to the right side.    There is also a chest on the second floor but it doesn't have anything in it.  Next, I go to each of the merchants (Fine Armor, Bruno's Blades, Brinn's Bows & Staves, True Brews, and Benn's Helms and Pauldrons).  I always try to sell loot to the appropriate merchant.

If you have the gold, you can buy head and shoulder armor at Benn's.

Go to Darius' house in West Callaheim and complete the Find Darius quest.  Take the loot from the chest on the first floor of his house.  He will give you the Seek Out Gorak in the Palace (300 exp., this is a main quest task and must be completed).  Darius will give you advice to join a guild or guilds.  

Go to East Callaheim and enter the Knights of Aralon.  Go to the second floor and complete the Can I Offer My Assistance quest.  Take the I Will Join You (receive the guild key) quest from Garv Strongaxe.  Speak with Eckar and accept the Corruption in Callaheim (200 gold, 1000 exp. and choice of axe, dagger, potion or vest) quest.  Leave the Knights of Aralon and go to the Pig & Hound.  Complete the main tasks for the Corruption in Callaheim, including reading the note you take from Nevin.  Return to the Knights of Aralon and complete the Corruption in Callaheim quest.  Eckar will give you the A Meeting Disrupted quest.

Go to the Order of Magic.  Take the I Will Join You (receive the guild key) quest from Zenero on the second floor of the headquarters.  Go downstairs and accept the Missing Ingredients (200 gold, 3000 exp.) quest from Dersia.  Exit the Order.

Go to the Palace and upstairs to the second floor.  Speak with Gorak and complete the Seek Out Gorak in the Palace quest.  Accept The Plan (this is a main quest challenge - you must accept it; 3000 exp.) and exit the Palace.

Go to the Guardians of Aralon and speak with Tristan Longshot on the second floor.  He will give you the I Will Join You quest for the Guardians.  Go downstairs, speak to Yiggdrin and complete the I Will Join You quest.  Yiggdrin will give you the Bear Hunting (300 gold, 2000 exp. and choice of staff, longbow, leggings or rapier) quest.  Go over to the chest in the left hand corner and take whatever loot is in there.  Leave the headquarters.

Cross the river and speak to Harg Gutter near the end of the dock.  He will give you the recipes for Fisherman's Broth and Greenfin Stew.  At this point, I usually kill Gutter.  He is a friendly target and his level is pretty close to your own so there is no downside to killing him.  You will also get a better fishing pole and some more gold.  Afterward, you can fish for small fish and greenfin nibbler on the dock next to Gutter's house.  At any time, you can come back and do this during the game to earn more gold or make more stew.

Go into the bank and put away stuff you don't need (e.g. Guild keys, fishing poles, sapphires and amethysts, runes).  If you have the necessary 3 sapphires and 3 amethysts, accept Finneus Goldring's quests Sparkling Sapphires and A Necklace of Amethyst.  Otherwise, leave the bank.

Go to the mansion in West Callaheim and complete the main tasks for the Meeting Disrupted quest.  Leave the mansion grounds and go out the West Callaheim exit into the Northern Kingdom.  To your left, there is a building that leads to the Callaheim Sewers.  In front of you, there is a path going into the woods and to your right there is a horse merchant and grass.  Fight the bears going toward the sewers (there will probably be at least one superb pelt here).  Go up the path into the woods until you reach a statue of a face on the ground to your left.  Walk down the grassy knoll in front of the statue.  There is a craft campfire here where you can make fisherman's broth or greenfin stew.  Using either a Greenfin stew or Helga's ring, float down to the area around the horse merchant.  Fight through bears until you reach Cold Sands Hold.  You can enter Cold Sands and take the loot from the Cold Sands Keep or just purchase armor here if you have the gold (the armor and weapons here are superb quality - with a few exceptions, these are the best in the game).  If you do neither of these, return to the West Callaheim gate and enter the Callaheim sewers.

When you enter, go to the middle of the sewers and turn right to go toward the Thieves' Den.  Enter the Den and fight Kila, Jasper Redhand, Lars Lightfoot and Karvi Nesbit.  If you are playing Rogue, take all the poison and toxin from Kila and Jasper.  There are two chests in the Den.  Exit the Den once you have retrieved the loot.

Go to the other end of the Sewers where the Old Tunnels are located and enter.  Go down the main path and turn left into the first side jetty.  At the end of the jetty, there is a corpse with loot.  Return to the main path and stay on it until you reach the Ancient Crypt.  Across from the crypt, there is another corpse with loot.  

Enter the Ancient Crypt and speak with Queen Elenroh's ghost.  Leave the crypt and go down the first side path on your left (it is your right if you are facing toward the crypt and is the second side path from the entrance).  Fight the Ancient Vampire.  Exit the Old Tunnels using the Safety Ring.  Exchange your loot for gold or weapons with West Callaheim businesses.  Go to East Callaheim and complete the A Meeting Disrupted (Knights), Missing Ingredients (Order), The Plan (Gorak) and Bear Hunting (Guardians) quests.  

In each of the guilds, you will pick up new quests from members.  From the Knights (Eckar), accept the Into the Mansion (500 gold, 7500 exp.) quest.  Dersia, in the Order of Magic, will give you the A Deadly Web (5000 exp.) quest while Yiggdrin, for the Guardians, will give you the Dark Gnome Raiders (400 gold, 3000 exp. and your choice of blood sword, cloak of air,  sturdy chain gauntlets or quality health potion) quest.  You can leave the guilds to complete these quests now.

If you have enough sapphires and amethysts at this time, you can accept Finneus Goldrings' challenges in the Bank.  If not, you will probably receive enough gems to complete the quests after the guild quests.

See Darius in his West Callaheim home - he will give you the next portion of The Plan - doing research (1000 exp.) this is part of the main quest so you must complete it.

Return to East Callaheim and complete the research requested by Darius, learning about the Temple of Azra and the Scepter of Hammara.  While you are in the library, you will find the book, Great Potions, which will give you spells for quality health, energy and restoration potions.

Return to West Callaheim and speak with Luther Argale so you can obtain the key to the mansion.  You must accept the A Deal Gone Sour quest or use a pickpocket skill to obtain the key.  Go to Lord Telmon's house and speak with him.  You can also take the gold and loot in his chest.  In order to receive the A Reversal of Fortune quest from him, you must still have the Sour request.  Once you accept the Reversal quest, however, you can abandon the Sour quest.  Return to Luther and kill him.  The mansion key will be part of the loot you receive.  Go back to Lord Telmon's house and complete the Reversal quest.  At this point, I kill Lord Telmon.  He is a friendly target and he will have a good weapon and loot on him.

Enter the Mansion and complete the tasks for the Into the Mansion quest.  There are seven chests here with loot and gold for you to retrieve.  Using the safety ring, return to West Callaheim and sell the loot you don't want.  If you have enough Sapphires and Amethysts at this point, accept Finneus' quests in the East Callaheim bank.  Exit Callaheim into the Northern Kingdom via West Callaheim.

Once you have left Callaheim, turn to your right and travel on the grass until you come upon the path outside of Cold Sands Hold.  To the left of this path, you will see two dark gnomes.  Fight these gnomes and follow them up the hill to a dark gnome cave.  There are three chests in the cave as well as several gnomes that can help you level up and complete the Dark Gnome Raiders quest.  Once you have finished in the cave, return to the West Callaheim entrance.

From the West Callaheim entrance, travel to the valley where the Lair of the Giant Spider Queen is located and fight giant spiders to collect silk for the Deadly Web quest.  Before entering the Lair, pick some skyblooms from the plant on the rock tunnel side of the valley.  Enter the Spider Queen's Lair and defeat her.  Climb to the other side of her web and obtain the loot from the corpse in the cave.  Return to the other side (for how to do this, see above) and leave the Lair.  Pick more skyblooms and leave the valley, going up the small hill opposite the way you entered.  

At the top of the hill leading out of the giant spider valley, you will see the Western Kingdom mountain pass and some tents around it.  Enter the middle tent and obtain the strong health potion from Harl Windsin and then kill him.  Windsin is a level 30 and is not easy to kill but it is worth defeating him because it will give you a quick level up.  Once you have finished in the middle tent, go into the other tents and kill the other tradesmen.  By the time you leave this little hill area, you will have leveled up at least twice, if not three times.

When you come down from the little hill where the tents are located, turn left and go down a hill toward a ruined house (on the right).  There will be one coven witch on each side of the path.  Once you defeat the witches, go into the grass in front of the ruined house.  There is a skybloom plant there.

Continue along the path in the direction you have been traveling toward Windspray Lake.  Travel around the lake fighting gnomes until you pass the Dark Gnome Burrows.  At the top of the hill to the left of a house, there is another skybloom.  Take plants off of it and return to the Burrows and enter.

Once you enter the Burrows, fight the Dark Gnomes and retrieve loot from six chests.  Leave the Burrows and go to the skybloom plant again.  Pick some blooms.  

Go around the lake back toward the coven witches you fought earlier.  Pick more skyblooms.  Fight the coven witches until you come to the Cave of the Sisters of the Night.  Note that you haven't received this quest yet, but you can complete the tasks for it before receiving the quest to avoid an extra trip into the Northern Kingdom just to complete this challenge.  Fight the Sisters of the Night Witches - Anaya, Esmerelda and Feebi.  You will receive the wolf mount from Anaya.  Return to Callaheim using the safety ring.

Complete the Glittering Sapphires and Necklace of Amethyst quests.  You must do this before completing the Into the Mansion quest or Finneus will always be an enemy to you and you won't be able to finish these challenges.

Go to the Knights of Aralon, Order of Magic and Guardians of Aralon and complete the Into the Mansion, A Deadly Web, Sisters of the Night and Dark Gnome Raiders quests respectively.  In the Knights of Aralon, you will receive the Kill Vanael the Slicer quest from Eckar as well as The Border Wars (1000 exp.) from Narvi Kell.  You will receive the Speak with Warrek (2000 exp.) quest from Arad Quickdraw in the Guardians headquarters.  Leave Callaheim through the North Kingdom exit and head for Cold Sands Hold.

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Last updated by Aralon_Master, 10th August

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Aralon: Sword and Shadow Walkthrough

Taryn Ridge

Callaheim

Cold Sands Hold

First Outland

Western Kingdom

Temple of Azra

Second Outland

Swamplands

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Quick Details

Developer(s)
Crescent Moon Games
Publisher(s)
Crescent Moon Games
Release Dates
iOS

Dec 16, 2010

Dec 16, 2010

Android

Jun 28, 2012

Jun 28, 2012

Genre Role-Playing

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