
Wilhelm was the first major boss to be faced in Borderlands 2, where he was part human and part Loader. His appearance as a playable character in The Pre-Sequel has him in his human form, although he starts getting a cyborg appearance as you delve deeper into his skill trees.
Action Skill: Wolf and Saint
Action Skill. Press [LB/L1/F] to summon Wolf and Saint, your trusty combat drones. Wolf will roam and attack enemies, while Saint will stay close to you and replenish your Health. Saint has a protective shield, but Wolf can be damaged by enemies. Press and hold [LB/L1/F] to recall Wold and Saint and have some of your Cooldown refunded.
- Cooldown: 42 seconds
- Duration: 35 seconds
- Saint regenerates 2.5% of your Max Health/sec
Hunter-Killer Skill Tree
| Name | Tier | Lvls | Description |
| Afterburner | 1 | 5 | Wolf's Air Speed (6% per level) is increased. Additionally, your Reload Speed (5% per level) and Projectile Speed (5% per level) is increased. |
| Fire Support | 1 | 5 | Increases your Damage with all gun types (3% per level) and increases the Damage dealt by Wolf (5% per level). |
| Venom Bolts | 2 | 5 | Wolf Ability. Wolf's shots have a chance (10% base, 5% per level) to be Venom Bolts, which deal Corrosive Damage. Additionally, you gain increased Corrode Chance (2% per level) and Corrode Damage (4% per level) with guns and grenades. |
| Suppression | 2 | 5 | Kill Skill. Killing an enemy gives you (6% per level) and Wolf (15% per level) increased Fire Rate for a short time. |
| Laser Guided | 3 | 1 | When you activate Wolf and Saint, or press [LB/L1/F] while they are active, Saint will Paint the target under your reticle. Wolf will focus attacks on the currently Painted target, and the target will receive increased Damage (25%) from all sources. If a target is killed while Painted, time will be added to Wolf and Saint's duration (5 seconds). |
| Rolling Thunder | 4 | 5 | While Wolf is alive, you will periodically gain stacks (every 5 seconds) of Rolling Thunder, increasing Wolf's Damage (2% per stack). |
| Kill Switch | 4 | 1 | Wolf Ability. Whenever Wolf is recalled, runs out of Health, or expires, it will dive bomb enemies with explosive effect! |
| Scramble | 4 | 5 | When Wolf is destroyed, it is replaced once for free, and time will be added to Wolf and Saint's duration (30% base, 5% per level). |
| Cold War | 5 | 5 | When you apply a Shock, Incendiary, or Corrosive status effect to an enemy, there is a chance (5% per level) for the target to freeze. Additionally, you gain increased status effect chance (2% per level) when using Cryo weapons. |
| Escalation | 5 | 5 | Increases your Critical Hit Damage (5% per level). Additionally, Critical Hits on enemies reduce the remaining Cooldown (0.6 seconds per level) of Wolf and Saint by a small amount. This effect has a cooldown (6 seconds). |
| Omega Strike | 6 | 1 | Wolf Ability. Wolf periodically launches a deadly missile strike against its targets. |
Cyber Commando Skill Tree
| Name | Tier | Lvls | Description |
| Laser Focus | 1 | 5 | Increases Gun Damage (4% per level) and Magazine Size (4 base, 2 per level) with all Laser Weapons. |
| Man and Machine | 1 | 5 | Increases Shield Capacity (3% per level for self; 5% per level for Wolf) and Maximum Health (3% per level for self; 5% per level for Wolf) for you and Wolf. |
| First to Fight | 2 | 5 | Increases your Gun Damage (8% per level). This bonus is lost 5 seconds after you deal damage, and is regained after 5 seconds of you not dealing or taking damage. |
| Targeting Scope | 2 | 5 | Kill Skill. Killing an enemy gives you increased Accuracy (5% per level) and Critical Damage (10% per level) for a few seconds. |
| Power Fist | 3 | 1 | Cyber Augmentation: Arm. Melee Override. Press [RS/V] to perform an explosive punch with extended range. This ability has a cooldown (12 seconds). |
| Emergency Response | 4 | 5 | Emergency Response is activated whenever your Shield becomes depleted, increasing your Fire Rate (10% base, 5% per level) and Reload Speed (10% base, 5% per level), and Wolf's Fire Rate (10% per level), for a short duration (15 seconds). Your Shield must fully recharge between activations. |
| Shock Absorbers | 4 | 1 | Cyborg Augmentation: Legs. You can shoot while sprinting. While doing do, you gain bonus Gun Damage (20%), and suffer no accuracy penalties. |
| Divert Power | 4 | 5 | When your Shields are depleted and your Health is low (30% threshold), taking damage causes you to gain massive Shield Regeneration (20% per level) and Damage Resistance (50/66.7/75/80/83.3%) for a few seconds (3 seconds). This ability has a cooldown (25 seconds). |
| Meteor Slam | 5 | 5 | Increases the Damage Radius (1 rank per level) of your Slam ability. |
| Welcome to the Gun Show | 5 | 5 | You are better with guns in nearly every regard. Increases Gun Damage (3% per level), Reload Speed (3/6/8/11/13%), Magazine Size (3% per level), Accuracy (3/6/8/11/13%), and reduces Recoil (3/6/8/11/13%). |
| Vengeance Cannon | 6 | 1 | Cyborg Augmentation: Weapon. Whenever your Shield becomes depleted, you activate your shoulder-mounted Vengeance Cannon. The Vengeance Cannon fires Incendiary Laser Blasts in tandem with your equipped weapon and lasts for a short period of time (12 seconds). Your Shield must fully recharge between activations. |
Dreadnought Skill Tree
| Name | Tier | Lvls | Description |
| Auxiliary Tanks | 1 | 5 | Increases Wolf and Saint's Duration (2 sec per level) and Cooldown Rate (3% per level). |
| Fortify | 1 | 5 | Increases Max Health for you (3% per level) and Wolf (3% per level). Additionally, while Saint is active you deal increased Damage (4% per level) with all gun types. |
| Energize | 2 | 5 | Saint Ability. Saint will occasionally boost the Shields (8% of shield capacity per level) of you and your friends. Additionally, Saint gains an increase to the rate which he regenerates your health (0.6% of max health/sec). |
| Heatsinks | 2 | 5 | Improves Shield Recharge Rate (6% per level) and Shield Recharge Delay (-4/7/11/14/17%). This bonus is doubled while Wolf and Saint are on cooldown. |
| Termination Protocols | 3 | 1 | Fight For Your Life is replaced by Termination Protocols. During this, you can walk at a reduced speed, fire your weapons, and you constantly shock nearby enemies. If the timer runs out, your power core goes critical, releasing a Nuclear Explosion. |
| Rapid Reinforcement | 4 | 5 | Kill Skill. Killing an enemy increases your Cooldown Rate (4% per level) for Wolf and Saint and increases your Movement Speed (3% per level) and Reload Speed (8% per level) for a short time. |
| Zero Hour | 4 | 1 | Saint Ability. When Saint is recalled or expires, he explodes, deploying a Healing Zone underneath you (12 sec duration). You and your friends Regenerate Health (8% of max health/sec) while standing in the zone. |
| Hazmat Containment System | 4 | 5 | If you have a Incendiary, Shock or Corrosive status effect on you, you and your friends gain increased Resistance to that element (17/29/38/44/50%). Additionally, you will occasionally spread that Status Effect to nearby enemies while it's active. |
| Kinetic Armor | 5 | 5 | Increases your Maximum Health (5% per level). Additionally, close range attackers have a chance (up to 5% per level) to be struck by Explosive Feedback. The closer the enemy is to you the more likely he is to be struck. |
| Hard To Kill | 5 | 5 | Whenever you are shot or struck by an enemy, you gain a stack (max of 100) of Hard To Kill, reducing all Damage received (0.1% per stack per level). All stacks are removed after a few seconds of taking no damage. |
| Overcharge | 6 | 1 | Saint Ability. Immediately after being summoned, Saint will release an Energy Wave that will Overcharge you and any nearby friends for a short duration (10 seconds). Overcharged players gain increased Movement Speed (15%), Fire Rate (75%), Reload Speed (75%), and Ammo Regeneration (10). |


