Talk to Agarth who will tell you about an old friend and how you might go about finding him. You will have to meet with the Templar Octienne in the Hollowlands of Detyre. You'll find him up on a high cliff overlooking the area. Make your way up to him but be careful of the enemies around here, they are quite difficult. Talk to him and he will tell you that Hugues should be in an old lab of his near here. Make your way over to the lab and enter.
Once inside, you'll be confronted with large groups of melee enemies (Faer Grota and Son of Laz). I find that almost this entire area can be cleared quite easily with fire based Area of Effect. Chakrams, staves, or faeblades would do nicely. Here, you'll clear a few rooms of them and find some dead gnomes along the way who have keys for gates. Make sure you loot as you go because there will be plenty of chests and breakables around here. You'll eventually come to a hallway leading N that goes slightly up hill. There is a tripwire in front of it which will shoot arrows at you from the right side.
Just after this will be another room of undead. Follow the tunnel and to the right you will find a small room. As you enter the room, there will be a lever on your right. Activate it to turn the incinerators on and then walk into the room to activate the enemies here. They'll walk over the incinerators and take massive damage. Finish them off, turn off the incinerators and then deactivate all of the traps. On the left side of the room will be a treasure chest. Return to the tunnel and proceed to the next room.
More undead in here and then a big door. Open the door and in the next hallway will be a small room to your left. At the mouth of the room is a chest and then another in the room with a few Faer Grota. Continue down the hallways until you make it to Hugues. You will be assaulted by White Palm Assassins. You can use the same tactics you've been using for the first group but the second group will have marksmen so you'll have to watch out for them.
Kingdoms of Amalur: Reckoning - An Old Friend
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Kingdoms of Amalur: Reckoning Walkthrough
Out of the Darkness
Into the Light
Old Friends, New Foes
The Coming Storm
Hunters Hunted
An Old Friend
Enemies in High Places
The Great General
Breaking the Siege
Silence Falls
Echoes of the Past
Pride Before the Fall
Taking Vengeance
Reckoning
Factions
Warsworn Scholia Arcania The Travelers The House of Sorrows The House of Ballads The House of Valor