Talk to Alyn who will tell you to meet her in Emaire. Make your way NE through the Wolds in N into the Forsaken Plain. On the W side of the Forsaken Plain will be the village you are looking for. Toward the N side of town should be the Inn. Go to the Inn and talk to Alyn Shir who is talking to a Fateweaver.
She will tell you that the General Tilera is fated to be unsuccessful in trying to reclaim a relic. You need to go help her. From Emaire, head N and you'll come to the pass between the Forsaken Plain and the Cradle of Summer. The pass is actually a cave with a couple of bears in it. There will also be a lootable overturned cart to the right when you get to the bears. These bears are no different than any others so you shouldn't have much of a problem. Kill them and make your way into the Cradle.
The Cradle should be no trouble. You will come across packs of wolves and spiders but that it about it. These shouldn't cause any problems for you. You may cross a wanderer named Lila Janick. Talk to her and she will give you a quest which can be finished rather easily along the way. On the way to General Tilera's camp, you will come to a waterfall to the W. If you follow the waterfall, you should come to a little nest with spiders in it. Kill the spiders and loot their cache before heading to the General's Camp. This completes the quest and it just needs to be turned in. The camp is just south of here, around a corner.
Talk to the General and she will tell you that there are some windstones scattered around that may help open the gates. She will propose you test this theory on a windstone just S of here. Go hit the windstone and keep your eyes peeled because you are going to be attack by a Narasku immediately after. The individual shouldn't be a problem but he still pretty tough. Kill him and return to the general to find out there are four more stones to find.
The stone NE of Mull Rane will have a couple of boggart near it and you should watch out for the various wildlife around here. There are quite a few difficult beasts and things so watch out that you don't attract them while you are dealing with the boggarts who are actually relatively simple. When you sound this chime, you'll be attacked by two Narasku
The next stone is in Tala-Rane. Make your way to it and when you get close, you'll come across some Tuatha. If you're thinking, "Ohhh, they are paying no attention and this will be easy," then think again. Sneak attack on one and then fight the rest. After a minute, this group will be joined by a Juttun. After you kill all of these, you can hurry and use the stone. Run if you like or you'll have to fight another group of Tuatha Raiders and another Juttun.
If you come across a man named Naihm in Tala-Rane, talk to him and take his quest because you can finish part of it on your way E to Kadrian. Go through the pass and kill the King Kobold there. You'll make your way past a camp with two quests. You can take both if you like since you'll be passing them on the way to the stone, do them if you like. When you ring the stone at the S end of Kandrian, you'll be attacked by Niskaru. When you kill them, you'll be attacked by two more. Kill them all and make your way N to the last Windstone in Galafor. There's not much here of note until you hit the Windstone.
Niskaru Tyrant
When you do, you'll be attacked by a Niskaru and a Niskaru Tyrant which is far worse than any Niskaru you've ever fought. In fact, I recommend that you run very far away because you might not be able to defeat him. If you want to try to kill him, he has a Fire Shot and a prolonged fire breath that both do big damage and burn damage after. He has a strange arm that can reach pretty far away and he has a rush attack that is incredibly fast and does decent damage. The charge can clear the distance between him and you in a split second and unless you are already dodging, you probably won't get out of the way in time. You definitely want to Fate Shift and use lightning attacks. Fire resistance would also make this a lot easier.
Either way, when you are done, head back to the General to see what's changed. You will now be able to enter Urul-Tusk
Urul-Tusk
I very highly recommend that you collect some electric weaponry and fire protection for this dungeon. Walk the path directly in front you and prepare for a group of three or so Niskaru. After you kill them, watch on the right for a path that leads to a small chest. Continue W until you come to a two floor room. To your left will be another small room with a chest. Go down the stairs to the right. There will be a small room to the N on the bottom floor with a Niskaru in it. Kill him and continue to the W.
In the next room, you'll be attacked by two more Niskaru. There will be a pedestal up some stairs in here. Open it for some loot and then make your way S. You'll enter some tunnels with Giant Rats in them. They might be a little tougher than you remember. Kill this group and then there is another a little further along. The next room will be empty and exit to the E. You'll enter another two floor room. This room will have two Niskaru in it. There's plenty of room to back up and if you want, you can use the stairs and the jump off point to create a perpetual loop. Head N from here and prepare for the Boss.
Azaghaal
This is a pretty tough fight. You will have to fight two Niskaru on your own first. Then three more will appear and you will have to kill them too. The toughest part is how open this room is because it means they can attack from any direction as opposed to funneling them. However, you can use the hallways around the room for this or Area of Effect attacks like for the Chakrams. Once they are all dead, a Tyrant will spawn. Hopefully you haven't used your Fateshift yet. Use it on him or, if you can't, try and hit him from range. He'll use a lot of attacks including a charge but if you can keep the center platform between you it might provide some cover. Also of note, if you have the Blink Dodge ability then you can use it to do close up damage and then blink through him to the other side of him so he won't hit you… But watch out for the tail. When you have killed him, Tilera will tell you it's time to set off for Rathir.
Make sure you loot all the items in this room. I managed to get two unique items out of it plus some other pretty good loot. Exit the room to the E. When you get out, you'll be making your way to Rathir in the E.


