Laforte Research Center
| Consumables | Other | Skits |
| Orange Gel x2 | 400 Gald | Still Shaking |
| Apple Gel x3 | 500 Gald | Next Order of Business |
| Life Bottle | One and the Same | |
| Chamomile | Accessories | Proof of Identity |
| Orange Gel | Cape | Cold Comfort |
| Apple Gel x2 | Going Deeper | |
| Valuables | Sparring Time | |
| Research Center Key |
| If you want the skit for using no Gels, do not use any until after you reach Xian Du in Act 3. This includes Auto-Item use. |
Start by taking the steps on the right and examining the shiny point on the pipe.
| Shiny points, also called Search Points, are locations that grant random items. While I could make a big list of the items that can be found in them, most are not worth mentioning. Additionally, shining points will not always appear each time you enter an area, though there are set spawns on each map, therefor they differ each time you enter a locations. For this reason, I will not be pointing them out. |
Continue and turn right to find a Cape in the treasure chest, which you should equip. Head to the next area and move forward a bit for a scene and your first fight.
| The battle system has been revamped from the previous games, so even if you feel you have a handle on the combat I suggest you play through the tutorial. |
After the fight, turn around and get the Treasure Bag.
| Like Search Points, these do not always spawn when you enter a map, but have set spawn locations that are marked when you find one. The rewards they give are also random. As with Search Points, I will not be pointing these out. |
Continue to the next screen and then head to the other side, where an enemy nearby provides another tutorial for combat and then you can climb the ladder up to the main building.
Head straight ahead and grab the chest with Orange Gel x2 at the end. Both doors on this floor are locked and require a key, so take either steps up to the middle and grab the chest with Apple Gel x3. Save before continuing up the stairs and then take a left for a Life Bottle. You can now follow the girl into the room for a scene and a fight.
Boss: Girl in Red
| You are not supposed to win this battle, so don't go all out and waste your healing items. That being said, it is possible by backing away when she uses Flaming Drill and getting behind her for some safe attacks. Take it slow and you will win eventually, but beware that if you do need to heal, Gels will cost you a skit and his healing ability takes time. Once defeated, Milla will save your butt and join the party to defeat the bitch. |
With the Research Center Key and Jude now available, you can access Skits by hitting Select or checking the Skits menu under Library. At the moment you should have two: Still Shaking and Next Order of Business. Exit the lab for a scene about Lilium Orbs, which is Tales of Xillia's version of leveling up, similar to the Sphere Grid in Final Fanatsy X. You can now access the skits One and the Same and Proof of Identity.
With everything taken care of, enter the previously locked door nearby and grab the chest of Chamomile from the upstairs area. Descend back to the lowest level and take the northwest exit to a new area. Start by watching the Cold Comfort and Going Deeper skits and then check the outside of the first floor for 400 Gald. The door on the first floor will advance the story, so ignore it for now and head upstairs.
There are two chests on the landing that contain an Orange Gel and Apple Gel x2 and the two rooms have a shining point, a battle, and 500 Gald. If you fought a decent amount of battles you will get the Sparring Time skit, but if not, don't worry. Head back downstairs and go to the only new door for a long cutscene and the opening credits.


