Go Big Horns
Instead of continuing toward the university, turn around and ride all the way to the dead end with a blue car and white truck and dismount to grab the Free Radicals comics. Return to the university wall and enter by the second security booth and head left to a dead end with a container and blue car turned on its side to find Supplement x10. Now head for the main area through the security gate.
Don't jump over the barricades and instead enter the building on your right to a workshop and grab the Flamethrower, Parts x5 to the right, Parts x3 by the workbench, another Parts x5 past the workbench, Supplement x5 by the tool boxes, and Parts x13 by the entrance upstairs. The first door leads outside to where you entered, so go upstairs and use the first door to a balcony that contains Alcohol, Explosive, and Sniper's Nest Log.
Hop the barricade and head straight up the steps and hug the right wall to find a yellow tree and a bunch of bottles. Use these bottles to knock down the Hope Pino - 000318 Firefly Pendant from the tree and then head back the way you came and into the building across the way.
Follow the path to a gate for a scene and then check the electric panel on the right. Grab the Wall Panel Note next to the control panel and the Parts x12 on the table nearby.
As you head upstairs continue straight and jump through the window to a balcony outside and position yourself so you can throw a bottle into the middle of the room. Wait for the Runner that walks around the outside of the room to enter the door, throw the bottle and then throw a Nail Bomb or Molotov Cocktail in after and kill all but one of them. The last one you can take out quietly or with force easily.
Start the generator and then exit and head across the upper level to the other side, where Supplement x5 sits on a bench, and then head downstairs and try the door again. Enter the square and head left to another barricade, but do not jump over. Instead, look to your right and use the turned over container to reach the second floor and get the Parts x10, Supplement x5, and Alex Rohner - 000260 Firefly Pendant.
As you enter the large open square with the fountain, turn right and check in the back of the overturned truck to find 1/4 Blades and 3/4 Alcohol. Hop into the building on the right of the square and take the stairs to a landing and then into a bedroom area to find Supplement x10, Parts x10, the Health: Sterilization Training Manual, and another Supplement x10 and Parts x11 in the dresser.
Return to the ground and head to the back of the Main Hall to a dorm building. On the left side of the dorm building you should get some optional dialog at the Firefly emblem, but we need to head for the gate at the middle. The generator is located on the other side of the fence and the only way through is to head through the infested dorm.
Enter the dorm and check the room for Parts x7, Supplement x5, and the UEC Campus Map. Head upstairs and enter room 201 for a Rag, room 202 for Supplement x5 and the Student's Journal, and room 203 for Parts x10. Now proceed to the end of the hall and drop down.
There are a bunch Clickers and a Bloater here, but luckily most are static. Take out the static ones with your bow via headshots and the others you can shiv or also headshot, depending on how confident you feel about moving targets. If you do miss a Clicker and end up drawing two or more to a location, throw a Molotov Cocktail at them to finish them all. The noise will likely draw the Bloater to that position, so throw a Molotov Cocktail and a Nail Bomb at him and he should go down.
Check the corpse of the Bloater for the Joe Warren - 000310 Firefly Pendant, the left-most room for 1/4 Blades and a Binding, room 102 for 1/4 Blades and 1/2 Binding, and room 103 for Arrow x2. You can then exit into the stairwell at the end of the hall by pressing Square repeatedly.
Before exiting out to the generator, check room 209 for Supplement x10 and the Newspaper Clipping and room 208 for Parts x5, 1/2 Explosive, and 1/2 Binding.
Outside, push the generator over to the control panel by the gate, plug it in, and start it up. Despite mounting Callus, hop off and check the right side of the area to find 1/2 Blades and 1/2 Alcohol and then continue to the next area by jumping the barricade.
Head straight to the first tent on your left to grab 1/4 Blades and 1/2 Alcohol. The next tent has Parts x10, the one after that has Parts x11, and the one after that has Parts x7. The tents all the way at the end of the street have Parts x8 and the Erik Griggs - 000111 Firefly Pendant that you should grab an then you can finally head across toward the left side of Richard Harington Science Lab.
The gate is rusted shut, so grab the dumpster and head down the hill to break the gate open and then move it over to the white truck and climb up to reach the inside of the Science Building.
Science Building
Hang a left and enter a storage area to grab Parts x25 from a locker and then use the workbench if desired.
| Come back to the workbench once you get the new Level 4 Tool coming up. |
The door leads to a larger room with Supplement x5, 3/4 Rag and 1/4 Blades in the cabinet on the left side. Exit and turn left to check the desk for Parts x5, 1/4 Explosive, and 1/2 Blades and then continue down the hall to the left. The lab on the left has Parts x10 in a locker, while the shiv door across the way blocks the Tools Level 4, Supplement x15, Parts x50, Handgun Ammo x4, a Rag, Flamethrower Ammo x20, and the Molotov: Deployment Training Manual.
Head back to the door about halfway up the hall and follow it to a large empty room and check the clipboard on the crates that Ellie is pillaging through. There's no where to go but up, so head on up and through the open doors to another door on the other side.
This area screams combat with all its bricks and bottles, but for now it is clear. Turn left and check the desk for El Diablo Ammo x2 and a Binding and the head down the hall and enter the far left room. Grab and play the Office Recorder and then check the cabinet on the desk by the door to the next room over for 1/4 Blades and 1/2 Binding.
Head into the next room and get the Supplement x5 from a drawer and then head into the next room. There is Parts x4 in a drawer here, but other that that nothing. The next room has a Health Bar and Supplement x10, while the last room has Revolver Ammo x2 and Parts x10.
Head toward the door marked Exit for a scene and then head through to a lab and grab the Fungal X-Rays before using the door in the back corner. The next room has a Lab Recorder and the Sadie Pearle Hickman - 000231 Firefly Pendant, while the final room has Parts x5, 1/2 Alcohol, 3/4 Rag, and 1/2 Explosive. Now push into the next room for a scene to get the Firefly's Recorder.
As you head back the way you came two Hunters will rush you, so take them out quickly. While the exit strategy can be taken stealthy by using the environment to lose them, sometimes the direct approach of using your guns is quicker and easier. Use whatever method you want to take out the girls in the first area and then be careful as your approach the flare.
Three more guys will come rushing up the stairs, but you can lose them be staying in the room and hiding behind the cabinets as they run in. Stealth kill as many as you can before getting noticed and then continue down the stairs. Three more guys will pop out and you can either take them head on or run back upstairs and lose them for some stealth kills. As you enter the next door a Hunter will pop out and attack. Quickly press Square for a scene and prepare to shoot when the Hunters break through the door.
Once your are on your feet again, follow Ellie into a lab room and wait for her to flank him and then help out. Continue to follow Ellie until you reach the horse for a scene.
