At the beginning of the level, use the hook to make cacti appear, then use them to reach another hook. Grabbing this one will make a boulder fall and show some prairie dogs. Hit R2 on these three times to get the PRAIRIE DOG HEAD. Continue up to the gateway, with the second screen containing more of the same. Use the hooks and bombs to make more cacti appear and when you're at the top, you can use the Prairie Dog Head action.
For the next part, keep jumping on the cacti bouncy things until you reach a slightly exposed fossil in the rock wall. Keep hitting R2 to uncover the fossil all the way to get the FOSSIL HEAD. Keep going up to get to the next screen, where you can use the hook to make some sand fall down, so cut your way through this until you come upon the icon for using the Fossil Head action, which will bring you to a bonus stage. After completing it, there's one more bit of sand falling to reach the top.
You will get the WRESTLER HEAD, one of the four Heroes, with its ability being able to pull heavy objects or do a Body Slam attack while in mid-air. As was the case with previous powers, you can go through a tutorial that explains the basics of using the Wrestler Head.
After finishing up with Ezma Potts and the cutscene that follows, you'll be in a small town. Go inside the building and pull the block on the left with the Wrestler Head, then use R2 on the man with the guitar to get the GUITAR HEAD. Body Slam the table, then use the cards to cut your way onto the roof, where you can do a Big Body Slam to hit some to lock the block from before, allowing you to push the entire building to the right and make the gateway appear.
On the next screen, Body Slam the brick block, then push it into the building, allowing you to pull the entire building to the left. This enables you to use your scissors to cut your way up into the air, where you'll find a symbol to do a Big Body Slam onto the jail cell below. This will get you the COWBOY HEAD for saving all of the bears in the cell. Now, push the left buildings to the left and the right one all the way to the right to make the next gateway show up.
The building here can't be pushed because of the manhole cover, so pull the hook to make a flag appear. Use this to get onto the roof, where you can do a Big Body Slam to pin the cover down. Push the building all the way to the right (making the arrows blue), and you have two manhole covers now. Body Slam the one floating, which will release some smoke, allowing you to get high enough to do a Big Body slam to keep it down. Do the same with the other and then the gateway to the next screen appears.
There's a carriage that got overturned and is blocking the street. Go to the right and pull out the horse feed, then Body Slam it to cause some hay to come out, allowing you to reach the roof. Toss a bomb in the box to the right, creating smoke that will let you go above the carriage and Big Body Slam it. For the horse, go to the left and pull out the coal, where you can reach the next spot to Big Body Slam the horse. It will now move and you can move onto the next screen.
Cowboy Weaver
The Weaver has two guns which it attacks with, the first one having the guns follow you while shooting bullets. When the fire grows to look like the Wrestler Head symbol, Body Slam it to make smoke appear. Use this to get far above the Weaver, dodging the reticule, until you can do a Big Body Slam on it. This will expose the cloth, allowing you to cut across it to damage the Weaver. Do this once more and you will expose the souls, so release them all to finish off the Weave for good. You'll get the SIX-SHOOTER HEAD as your reward.


