You're in a town on the way to the fight with General Bull, so use the banners and other decorations to start going upwards, making sure you watch out for the spiked balls in the way of some paths. When you reach a building you can pull out with the Wrestler Head, do so and you'll see a lone man in the window playing a guitar. Use the Guitar Head action to make a band play, after which you'll get the CASTANETS HEAD.
Keep going up until you reach the next screen, with the second one having you use the Pirate's hook and Wrestler Head to move houses and bouncy balloons. Grubs will also appear on the sides to try and damage you. After pulling out the second piece of building, there will be an icon for using the Horse Head action. When you get to the balloon dispenser, use the hook on it and then use the balloons, both paper and bouncy, to reach the gateway.
There's a gong at the beginning of this screen where you can use the Lion Head action, bringing you to a bonus stage. Go to the left and break the box with the Wrestler Head, then use the hook to release some balloons. Use them to get to another platform, pushing it in and then rolling left before you get crushed. This will allow you to reach high enough to do a Big Body Slam on the marked platfrom. Up above, pull the next building to the left and cut your way to the next spot.
There's another box here with the Wrestler mark on it, which has another hook that will reveal balloons. Once you reach the top, there's the icon for the Locomotive Head action, which will just give you a bunch of Moonsparkles. Pound the ground to the left of the gateway, which launches the house up, allowing you to roll underneath to the gateway.
Be mindful to not stand on the awnings in the next section too long, as they will collapse and send you sliding down. Knowing that, you'll have to be a little quick on each one, as you have to pull the hook to make the fan blow the next set of balloons across. Once you reach the platform with the Wrestler mark, do the same as on the screen before with the gateway.
Push the piece of building to the left, rolling out of the way before you get crushed, then toss a bomb into the window to make some smoke appear. Keep going until you reach some kids trying to get a pinata. Push the building on the left to lower it, then either cut it or throw bombs at it to make it break. This will make a seam cutting sequence appear, so do that to reach the top, making sure you avoid the alternate paths.
Throw bombs into the stacks, allowing you to reach the top of the water tower, where you need to throw another bomb into the rocket. This will make it launch, and you will need to follow it with the smoke. It will keep going around in circles, so catch up to it and keep cutting it to move on and automatically get the ROCKET HEAD.
BOSS: General Bull
The fight with General Bull takes place in the coliseum, with various tires placed around the arena. These make Kutaro bounce into the air, where he'll find flags he can use to stay up there, but don't go too high to avoid the spiked ceiling. At first, Bull will stay in the center and then charge into the foreground to where you are. If you don't do what you need to do to damage him, he'll keep charging around before going back into the center and launching Kutaro into the spikes above.
When he charges into your plane, lead him around and pound the ground in between the tires to make some walls appear. Do it while Bull is fairly close and he will get stuck in the wall, allowing you to use the smoke an flags above to get high ground to do a Big Body Slam on his back. You can use the normal Body Slam, but it takes twice as many hits to knock him out.
Bull will still use the same attacks throughout the fight, but the arena will change according to how much damage he has taken. Spikes will appear in between some tires, and pieces of the ground will go missing, being replaced by a lava floor. When it's down to the last damage, all but one set of tires will have spikes. Hit him with Pikarina before you initiate the QTE to get the BULL HEAD, then finish the QTE to end the fight.


