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Sid Meier's Civilization V

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Sid Meier's Civilization V - World Wonders

Angkor Wat

Tech Requirement: Theology
Cultural Output: 1
Great People Points: 1 Engineer Point
Effects: Culture cost of acquiring new tiles reduced by 75% in every city.



Big Ben

Tech Requirement: Economics
Cultural Output: 1
Great People Points: 2 Merchant Points
Effects: Cost of Gold purchasing in all Cities is reduced by 25%

 

 

Brandenburg Gate

Tech Requirement: Military Science
Cultural Output: 1
Great People Points: 2 Scientist Points
Effects: Free Great General

 

 

Chichen Itza

Tech Requirement: Civil Service
Cultural Output: 1
Great People Points: 1 Engineer Point
Effects: Length of Golden Ages increased by 50%.

 

 

 

The Colossus

Tech Requirement: Bronze Working
Cultural Output: 1
Great People Points: 1 Merchant Point
Effects: +1 Gold from all worked water tiles. Must be built in a City located along a Coast.

 

 

Cristo Redentor

Tech Requirement: Telegraph
Cultural Output: 1
Great People Points: 2 Artist Points
Effects: Culture cost of adopting new Policies reduced by 33%.



Eiffel Tower

Tech Requirement: Radio
Cultural Output: 1
Great People Points: 2 Merchant Points
Effects: +8 Happiness empire-wide.

 

 

The Forbidden Palace

Tech Requirement: Banking
Cultural Output: 1
Great People Points: 1 Artist Point
Effects: Unhappines from number of cities reduced by 50%.

 

 

The Great Library

Tech Requirement: Writing
Cultural Output: 1
Great People Points: 1 Scientist Point
Effects: Gain a Free Technology.

 

 

The Great Lighthouse

Tech Requirement: Sailing
Cultural Output: 1
Great People Points: 1 Merchant Point
Effects: +1 Movement and +1 Sight for all Naval Units. Must be built in a City along a Coast.

 

 


The Great Wall

Tech Requirement: Construction
Cultural Output: 1
Great People Points: 1 Engineer Point
Effects: Enemy land units must spend 1 additional Movement Point when inside your territory.

 

 

The Hagia Sophia

Tech Requirement: Theology
Cultural Output: 1
Great People Points: 1 Artist Point
Effects: Great People generate 33% faster.

 

 

The Hanging Gardens

Tech Requirement: Mathematics
Cultural Output: 1
Great People Points: 1 Artist Point
Effects: +1 Population in all existing Cities, +3 Happiness Points.

 

 

Himeji Castle

Tech Requirement: Chivalry
Cultural Output: 4
Great People Points: 2 Engineer Points
Effects: +25% Combat Strength bonus to all units in friendly territory.

 

 

 

The Kremlin

Tech Requirement: Acoustics
Cultural Output: 4
Great People Points: 1 Scientist Point
Effects: All Defensive Buildings are 50% more effective.

 

 

 

The Louvre

Tech Requirement: Archaeology
Cultural Output: 1
Great People Points: 2 Artist Points
Effects: 2 free Great Artists appear near the Capital.

 

 

Machu Picchu

Tech Requirement: Currency
Cultural Output: 1
Great People Points: 1 Merchant Point
Effects: +20% more Gold from all Trade Routes. Must be built in a City within two tiles of a Mountain.

 

Notre Dame

Tech Requirement: Education
Cultural Output: 1
Great People Points: 1 Merchant Point
Effects: +5 Happiness Points

 

 

 

The Oracle

Tech Requirement: Philosophy
Cultural Output: 1
Great People Points: 1 Scientist Point
Effects: Gain a free Social Policy.

 

 

 

Pentagon

Tech Requirement: Radar
Cultural Output: 1
Great People Points: 2 Merchant Points
Effects: Gold cost of upgrading military units reduced by 50%.

 

 

 

The Porcelain Tower

Tech Requirement: Education
Cultural Output: 1
Great People Points: 2 Scientists Points
Effects: A Great Scientist appears near the city where the Wonder is built.

 

 

 

The Pyramids

Tech Requirement: Masonry
Cultural Output: 1
Great People Points: 1 Engineer Point
Effects: Worker construction speed is increased by 50%.

 

 

 

Sistine Chapel

Tech Requirement: Acoustics
Cultural Output: 1
Great People Points: 2 Artist Points
Effects: An additional +33% Culture is produced in all Cities.

 

 

 

Statue of Liberty

Tech Requirement: Replaceable Parts
Cultural Output: 1
Great People Points: 3 Engineer Points
Effects: +1 Production gained for every Specialist in all Cities.

 

 

Stonehenge

Tech Requirement: Calendar
Cultural Output: 8
Great People Points: 1 Engineer Point
Effects: +8 Culture.

 

 

Sydney Opera House

Tech Requirement: Globalization
Cultural Output: 1
Great People Points: 2 Artist Points
Effects: Choose one free Social Policy.

 

 

Taj Mahal

Tech Requirement: Printing Press
Cultural Output: 1
Great People Points: 2 Artist Points
Effects: Length of Golden Ages is increased by 50%.

 

 

 

United Nations

Tech Requirement: Globalization
Cultural Output: 1
Great People Points: 2 Merchant Points
Effects: Completion triggers voting for the Diplomatic Victory.

 


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Sid Meier's Civilization V Buildings

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Quick Details

Developer(s)
Firaxis Games
Publisher(s)
2K Games
Release Dates
Microsoft Windows

Sep 21, 2010

Sep 24, 2010

Jun 22, 2012

Genre Strategy

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