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Sid Meier's Civilization V

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Sid Meier's Civilization V - Medieval Era

Chivalry

Prerequisite Techs: Civil Service, Horseback Riding, Currency
Leads to Techs: Banking
Unlocks: Knight, Camel Archer, Naresuan's Elephant, Mandekalu Cavalry, Mughal Fort, Castle, Himeji Castle, Defensive Pact Treaties

 

 


Civil Service

Prerequisite Techs: Philosophy, Trapping
Leads to Techs: Chivalry
Unlocks: Pikeman, Landsknecht, Chichen Itza, +1 Food for Farms along fresh water

 

 


Compass

Prerequisite Techs: Optics
Leads to Techs: Astronomy
Unlocks: Harbor

 

 


Currency

Prerequisite Techs: Mathematics
Leads to Techs: Chivalry
Unlocks: Market, Mint, Bazaar, Machu Picchu

 

 

Education

Prerequisite Techs: Theology
Leads to Techs: Astronomy, Acoustics, Banking
Unlocks: Wat, University, Oxford University, Notre Dame, The Porcelain Tower

 

 


Engineering

Prerequisite Techs: Mathematics, Construction
Leads to Techs: Machinery, Physics
Unlocks: Lumbermill, Fort

 

 


Machinery

Prerequisite Techs: Engineering
Leads to Techs: Printing Press
Unlocks: Crossbowman, Chu-Ko-Nu, Longbowman, faster Road movement

 

 


Metal Casting

Prerequisite Techs: Iron Working
Leads to Techs: Physics, Steel
Unlocks: Longhouse, Forge, Workshop

 

 


Physics

Prerequisite Techs: Engineering, Metal Casting
Leads to Techs: Printing Press, Gunpowder
Unlocks: Trebuchet

 

 


Steel

Prerequisite Techs: Metal Casting
Leads to Techs: Gunpowder
Unlocks: Longswordsman, Samura

 

 


Theology

Prerequisite Techs: Calendar, Philosophy
Leads to Techs: Education
Unlocks: Monastery, Garden, Angkor Wat, The Hagia Sophia

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Sid Meier's Civilization V Technologies

Ancient Era

Classical Era

Medieval Era

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Industrial Era

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Quick Details

Developer(s)
Firaxis Games
Publisher(s)
2K Games
Release Dates
Microsoft Windows

Sep 21, 2010

Sep 24, 2010

Jun 22, 2012

Genre Strategy

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116 points Acevil

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  • 16th March

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