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StarCraft II: Heart of the Swarm

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StarCraft II: Heart of the Swarm - Hellbat

The original Hellion has proved its effectiveness in recent years and throughout numerous combat campaigns. No surprise then that the Dominion has opted to provide an upgrade to this versatile off road vehicle. Designs for the Hellbat make use of its predecessor’s base platform but add a complex, state of the art new feature set: robotics. The most striking advancement comes in “battle mode,” which reconfigures the buggy into a mechanized walker.

In battle mode, the Hellion’s napalm-spewing Infernal Flame Thrower transitions for immediate use, while a thick layer of heat shielding beneath the Hellion’s chassis expands and re-forms to protect both robot and driver. By combining the original vehicle’s speed, agility and firepower with the new battle mode’s strength, armor and durability, the Hellbat represents the future of tactical assault technology.

Stats

Basic Information Production
Race: Terran Producer: Factory
Life: 135 Hotkey: R
Armor: 0 (0) Cost: 100 Minerals
Movement: Normal Supply: 2
Cargo Size: 4 Build Time: 30
Attributes: Light - Biological - Mechanical

Upgrades

Name Hotkey Cost Build Time
Terran Vehicle Weapons Level 1 E 100 Minerals + 100 Gas 160
Upgrades the damage dealt by ground vehicles.
Terran Vehicle Weapons Level 2 E 175 Minerals + 175 Gas 190
Further upgrades the damage dealt by ground vehicles.
Terran Vehicle Weapons Level 3 E 250 Minerals + 250 Gas 220
Maximizes the damage dealt by ground vehicles.
Terran Vehicle Plating Level 1 V 100 Minerals + 100 Gas 160
Upgrades the armor of ground vehicles.
Terran Vehicle Plating Level 2 V 175 Minerals + 175 Gas 190
Further upgrades the armor of ground vehicles.
Terran Vehicle Plating Level 3 V 250 Minerals + 250 Gas 220
Maximizes the armor of ground vehicles.

Weapon

Name Target Range Speed Type Damage Bonus
Nepalm Spray Ground 2 Slow Fire (Ranged) 18 (24) Light +12 (12)

Abilities

Hellion Mode Fast scoud. Has a flame attack that damages all enemy units in its line of fire. Can morph into a close range combat unit. Can attack ground units.

General Strategy

  • Light, short-range splash damage unit, effective against large numbers of melee ground units.

  • Their health is high for their cost, so they can be used to soak up damage.

  • Strong in combination with high-firepower units such as Siege Tanks or Marines.

  • Use them in choke points for maximum efficiency vs. melee units.

  • Weak against armored ranged units.

Countermeasures

VS Terran

  • Marauders are powerful against Hellbats due to their armor type and the slowing damage of Concussive Shells.

  • Marines can be effective against Hellbats if they hit and run in order to stay outside of the Hellbat’s short attack range.

VS Zerg

  • If Hellbats clump closely together, Banelings can work against them very well.

  • Roaches are also effective against Hellbats.

  • In the later stages of the game, Hydralisks with upgraded movement speed or Ultralisks can be viable counters as well.

VS Protoss

  • Stalkers or Immortals are effective against Hellbats.

  • Late-game, the splash damage from Colossi (or the Psi Storm ability) can also work well.

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StarCraft II: Heart of the Swarm Units

Terran

SCV Marine Marauder Reaper Ghost Hellion Siege Tank Thor Viking Medivac Raven Banshee Battlecruiser Hellbat Widow Mine

Zerg

Larva Drone Overlord Zergling Queen Hydralisk Baneling Overseer Roach Infestor Mutalisk Corruptor Nydus Worm Ultralisk Brood Lord Swarm Host Viper

Protoss

Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership Mothership Core Tempest Oracle

4.31/5
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Your rating:

Quick Details

Franchise(s)
StarCraft II
StarCraft
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
Key People
Chris Metzen
Chris Sigaty
Dustin Browder
Frank Pearce
Claudio Gentilini
Eric Matteson
Kristoffer Barcarse
Rodney Tsing
Kaeo Milker
Jordan Womack
Release Dates
Microsoft Windows

Mar 12, 2013

Mar 12, 2013

Mar 12, 2013

Mac OS

Mar 12, 2013

Mar 12, 2013

Mar 12, 2013

Genre Strategy
Sub-Genres(s) Real-Time Strategy
Theme(s) Sci-Fi
Alternative Name(s) HOTS, SC

Page Contributors

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47 points Skarrian

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      • Swarm Host
      • Viper
    • Protoss
      • Probe
      • Zealot
      • Stalker
      • Sentry
      • Observer
      • Immortal
      • Warp Prism
      • Colossus
      • Phoenix
      • Void Ray
      • High Templar
      • Dark Templar
      • Archon
      • Carrier
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      • Mothership Core
      • Tempest
      • Oracle
  • Structures
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      • Orbital Command
      • Planetary Fortress
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      • Refinery
      • Supply Depot
      • Barracks
      • Engineering Bay
      • Bunker
      • Missile Turret
      • Sensor Tower
      • Factory
      • Armory
      • Starport
      • Ghost Academy
      • Fusion Core
    • Zerg
      • Hatchery
      • Lair
      • Hive
      • Extractor
      • Spawning Pool
      • Roach Warren
      • Baneling Nest
      • Evolution Chamber
      • Spine Crawler
      • Spore Crawler
      • Hydralisk Den
      • Infestation Pit
      • Nydus Network
      • Spire
      • Greater Spire
      • Ultralisk Cavern
      • Creep Tumor
    • Protoss
      • Nexus
      • Assimilator
      • Gateway
      • Pylon
      • Warp Gate
      • Forge
      • Cybernetics Core
      • Photon Cannon
      • Robotics Bay
      • Robotics Facility
      • Stargate
      • Fleet Beacon
      • Templar Archives
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      • Dark Shrine
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