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StarCraft II: Heart of the Swarm

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StarCraft II: Heart of the Swarm - Overlord

It is believed that the semi-intelligent spacefaring leviathans known as the Gargantis Proximae were first inducted into the Swarm so that their heightened senses could benefit the Zerg in battle. Whatever their starting point, Overlords were rapidly evolved to relay commands and keep the Swarm coordinated during combat.

The importance of this function is underlined by the sheer number of Overlords found accompanying Zerg forces. Overlords are extremely flexible in their support role, often serving as advanced scouts and disgorging creep to prepare the way for further Zerg conquests. With the correct growth stimuli, Overlords are even capable of evolving the ability to transport Zerg warriors within their hollow carapaces.

Stats

               Basic Information                                Production                
Race: Zerg Producer: Larva
Life: 200 Hotkey: V
Armor: 0 (3) Cost:  100 Minerals
Movement: Very Slow Supply: -
Attributes: Armored - Biological Build time: 25

Upgrades

Name Hotkey Cost Build Time
Zerg Flyer Carapace Level 1 C 150 Minerals + 150 Gas 160
Upgrades the armor of all Zerg air units.
Zerg Flyer Carapace Level 2 C 225 Minerals + 225 Gas 190
Further upgrades the armor of all Zerg air units.
Zerg Flyer Carapace Level 3 C 300 Minerals + 300 Gas 220
Maximizes the armor of all Zerg air units.
Pneumatized Carapace P 100 Minerals + 100 Gas 60
Increases the movement speed of Overlords and Overseers.
Ventral Sacs E 200 Minerals + 200 Gas 130
Allows Overlords to transport units.

Abilities

Morph to Overseer Advanced aerial observer. Provides the same supply as an Overlord. Can use the Spawn Changeling and Contaminate abilities.
Generate Creep Makes the Overlord start to generate creep. Creep will only be generated when the Overlord isn’t moving. Creep feeds nearby Zerg structures.

General Strategy

  • Air-based supply and transport unit.

  • Provides ’unit supply’ to increase the army’s capacity as more Overlords are spawned -– the death of Overlords can result in a significant drop in the army’s supply.

  • Can transport and drop Zerg units with Ventral Sacs upgrade.

  • Can scout more effectively with the Pneumatized Carapace speed upgrade.

  • Can excrete creep in order to increase the Zerg army movement speed on the battlefield and to inhibit non-Zerg races from building structures.

  • Able to evolve into Overseer detection units.

  • Effective but slow scout unit.

Countermeasures

VS Terran

  • The most basic Terran unit, the Marine, is more than sufficient to take down Overlords, especially when used in groups.

  • Sensor Towers increase the range at which Terran players will be able to spot incoming Overlords, to intercept and destroy them before they reach key locations.

  • Missile Towers make short work of eavesdropping Overlords.

VS Zerg

  • Queens at your base can take down Overlords, while patrolling groups of Hydralisks deal enough damage to eliminate them before they can learn about your base defenses or production.

  • Placing Spore Crawler buildings at the edges of your bases can limit the amount of intelligence an Overlord is able to gather before it has to flee or be destroyed.

VS Protoss

  • Most anti-air defenses are effective at defeating Overlords – Stalkers and static Photon Cannons are sufficient to eliminate nearly any size scouting group quickly.

  • Small Phoenix fleets make great Overlord hunters.

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Last updated by Skarrian, 17th August

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StarCraft II: Heart of the Swarm Units

Terran

SCV Marine Marauder Reaper Ghost Hellion Siege Tank Thor Viking Medivac Raven Banshee Battlecruiser Hellbat Widow Mine

Zerg

Larva Drone Overlord Zergling Queen Hydralisk Baneling Overseer Roach Infestor Mutalisk Corruptor Nydus Worm Ultralisk Brood Lord Swarm Host Viper

Protoss

Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership Mothership Core Tempest Oracle

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Quick Details

Franchise(s)
StarCraft II
StarCraft
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
Key People
Chris Metzen
Chris Sigaty
Dustin Browder
Frank Pearce
Claudio Gentilini
Eric Matteson
Kristoffer Barcarse
Rodney Tsing
Kaeo Milker
Jordan Womack
Release Dates
Microsoft Windows

Mar 12, 2013

Mar 12, 2013

Mar 12, 2013

Mac OS

Mar 12, 2013

Mar 12, 2013

Mar 12, 2013

Genre Strategy
Sub-Genres(s) Real-Time Strategy
Theme(s) Sci-Fi
Alternative Name(s) HOTS, SC

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      • Hatchery
      • Lair
      • Hive
      • Extractor
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      • Baneling Nest
      • Evolution Chamber
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      • Spore Crawler
      • Hydralisk Den
      • Infestation Pit
      • Nydus Network
      • Spire
      • Greater Spire
      • Ultralisk Cavern
      • Creep Tumor
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