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StarCraft II: Heart of the Swarm

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StarCraft II: Heart of the Swarm - Reaper

Marine candidates who remain unmanageable after neural resocialization are sent to be trained as Reapers. These troops are chemically altered to heighten their aggression even further, and then they are instructed in close-quarters combat and the use of Jet Packs.

These grant Reapers a high degree of mobility, allowing them to traverse obstacles easily and cover ground rapidly. In combat, Reapers attack with rapid-fire dual Gauss Pistols and dangerously unstable D-8 Charges.

Reapers are guaranteed their freedom after two years of service, but none has survived for more than six months.

Stats

Basic Information Production
Race: Terran Producer: Barracks
Life: 60 Hotkey: R
Armor: 0 (3) Cost:  50 Minerals and 50 Gas
Movement: Fast Supply: 1
Cargo Size: 1 Build Time: 45
Attributes: Light - Biological                                                                 

Upgrades

Name Hotkey Cost Build Time
Terran Infantry Weapons Level 1 E 100 Minerals + 100 Gas 160
Upgrades the damage dealt by infantry units.
Terran Infantry Weapons Level 2 E 175 Minerals + 175 Gas 190
Further upgrades the damage dealt by infantry units.
Terran Infantry Weapons Level 3 E 250 Minerals + 250 Gas 220
Maximizes the damage dealt by infantry units.
Terran Infantry Armor Level 1 A 100 Minerals + 100 Gas 160
Upgrades the armor of infantry units.
Terran Infantry Armor Level 2 A 175 Minerals + 175 Gas 190
Further upgrades the armor of infantry units.
Terran Infantry Armor Level 3 A 250 Minerals + 250 Gas 220
Maximizes the armor of infantry units.

Weapon

Name Target Range Speed Type Damage
P-45 Gauss Pistol Ground 5 Normal Normal (Ranged) 4 (7)

Abilities

Jet Pack Reapers can jump up and down cliffs.
Combat Drugs Regenerates life quickly while out of combat.

Field Manual

  • Very fast raider that can attack ground targets.

  • Their Jump Packs allow them to pass over ledges, and also afford them great mobility.

  • Can decimate light units.

  • Excels at hit-and-run operations, especially against worker lines and slow-moving units.

  • A very fragile unit – do not expose to enemy fire.

  • Always back up your damaged reapers and make use of the out-of-combat healing ability.

  • Their speed and freedom of movement make them great scouts.

  • Can go inside bunkers for protection and a range increase.

 

    Countermeasures

    VS Terran

    • Have small pockets of Marauders or Reapers on cliffs where the enemy could gain access to your base. Marauder concussive shells, once researched, have the added benefit of slowing Reapers down.

    • Place Tanks in Siege Mode in key positions around your base.

    • Build Sensor Towers to detect potential assaults.

    VS Zerg

    • Place your Overlords around your base. Be sure to have vision on all potential access routes.

    • Spawn Roaches and burrow a few behind the mineral line.

    • Reapers cannot attack air targets; get a few Mutalisks to deal with them.

    • While on creep, Zerglings with speed upgrades and Hydralisks can fend off Reapers.

    VS Protoss

    • Build Stalkers and focus fire. Place small groups of these units in areas that are vulnerable to enemy Reaper incursions.

    • Construct a few Photon Cannons close to your mineral line.

    • Use the High Templar’s Psi Storm ability.

    • The Colossus makes short work of Reapers and can even follow them across cliffs.

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    StarCraft II: Heart of the Swarm Units

    Terran

    SCV Marine Marauder Reaper Ghost Hellion Siege Tank Thor Viking Medivac Raven Banshee Battlecruiser Hellbat Widow Mine

    Zerg

    Larva Drone Overlord Zergling Queen Hydralisk Baneling Overseer Roach Infestor Mutalisk Corruptor Nydus Worm Ultralisk Brood Lord Swarm Host Viper

    Protoss

    Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership Mothership Core Tempest Oracle

    4.31/5
    63 ratings

    Your rating:

    Quick Details

    Franchise(s)
    StarCraft II
    StarCraft
    Developer(s)
    Blizzard Entertainment
    Publisher(s)
    Blizzard Entertainment
    Key People
    Chris Metzen
    Chris Sigaty
    Dustin Browder
    Frank Pearce
    Claudio Gentilini
    Eric Matteson
    Kristoffer Barcarse
    Rodney Tsing
    Kaeo Milker
    Jordan Womack
    Release Dates
    Microsoft Windows

    Mar 12, 2013

    Mar 12, 2013

    Mar 12, 2013

    Mac OS

    Mar 12, 2013

    Mar 12, 2013

    Mar 12, 2013

    Genre Strategy
    Sub-Genres(s) Real-Time Strategy
    Theme(s) Sci-Fi
    Alternative Name(s) HOTS, SC

    Page Contributors

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    31 points Skarrian

    9 points 0000001
    8 points Sohli

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        • Widow Mine
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        • Drone
        • Overlord
        • Zergling
        • Queen
        • Hydralisk
        • Baneling
        • Overseer
        • Roach
        • Infestor
        • Mutalisk
        • Corruptor
        • Nydus Worm
        • Ultralisk
        • Brood Lord
        • Swarm Host
        • Viper
      • Protoss
        • Probe
        • Zealot
        • Stalker
        • Sentry
        • Observer
        • Immortal
        • Warp Prism
        • Colossus
        • Phoenix
        • Void Ray
        • High Templar
        • Dark Templar
        • Archon
        • Carrier
        • Mothership
        • Mothership Core
        • Tempest
        • Oracle
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      • Terran
        • Command Center
        • Orbital Command
        • Planetary Fortress
        • Tech Lab
        • Reactor
        • Refinery
        • Supply Depot
        • Barracks
        • Engineering Bay
        • Bunker
        • Missile Turret
        • Sensor Tower
        • Factory
        • Armory
        • Starport
        • Ghost Academy
        • Fusion Core
      • Zerg
        • Hatchery
        • Lair
        • Hive
        • Extractor
        • Spawning Pool
        • Roach Warren
        • Baneling Nest
        • Evolution Chamber
        • Spine Crawler
        • Spore Crawler
        • Hydralisk Den
        • Infestation Pit
        • Nydus Network
        • Spire
        • Greater Spire
        • Ultralisk Cavern
        • Creep Tumor
      • Protoss
        • Nexus
        • Assimilator
        • Gateway
        • Pylon
        • Warp Gate
        • Forge
        • Cybernetics Core
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        • Robotics Bay
        • Robotics Facility
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