Super Mario 3D World adopts the traditional powerup system that was present in the older Mario games, such as the original Super Mario Bros. and Super Mario World. That means Mario and the others are most vulnerable when they are small in size, but can grow bigger when they grab a Super Mushroom. If they get hit when they are small, they lose a life. When they are big, they can grab another powerup that will grant them special abilities, such as the Cat Suit or Fire Flower.
Super Mario 3D World - Powerups
In This Section
Jump to a section:
Share Powerups with others
Last updated by MasterVG71782, 26th November
Do you want to earn money creating pages just like this? Gamewise is currently looking for writers, find out more here.
Around the Network
Super Mario 3D World Brainwaves
-
10th May, 0 replies
Nintendo Releases Key Wii U Software Figures
Nintendo has released updated sales figures for four of its key Wii U games in its earnings report. Most...
-
16th June, 1 replies
Captain Toad: Treasure Tracker has the Makings of a Surprise Hit
Who saw this one coming? I would dare say few ever expected to see a full-length game based off of the...
-
10th June, 0 replies
Captain Toad: Treasure Tracker Announced
Captain Toad: Treasure Tracker, a quirky spin-off from Super Mario 3D World, has just been announced...