Super Mario 3D World adopts the traditional powerup system that was present in the older Mario games, such as the original Super Mario Bros. and Super Mario World. That means Mario and the others are most vulnerable when they are small in size, but can grow bigger when they grab a Super Mushroom. If they get hit when they are small, they lose a life. When they are big, they can grab another powerup that will grant them special abilities, such as the Cat Suit or Fire Flower.
Super Mario 3D World - Powerups
In This Section
Jump to a section:
Share Powerups with others
Last updated by MasterVG71782, 26th November
Around the Network
Super Mario 3D World Brainwaves
16th June, 0 replies
Who saw this one coming? I would dare say few ever expected to see a full-length game based off of the...
10th June, 0 replies
Captain Toad: Treasure Tracker, a quirky spin-off from Super Mario 3D World, has just been announced...
8th April, 0 replies
Speaking to Edge Magazine, Nintendo producer Yoshiaki Koizumi said that EAD Tokyo is already creating...