When the elevator reaches the bottom, head down the path in front of you. At the top of the stairs, make a move for the open gate, and it will shut. Return to the ring of cover in the centre and kill the locust as they appear in the windows. After a short and heated exchange, the windows will shut, and the door will remain closed. Return to the top of the stairs and turn right. Follow the path here until you are attacked, head for the yellow, glowing lines sitting on the metal tiles, to have some cover spring up for you. Take out the blood mount and the kantus then any remaining baddies. Continue along the path here, following the right wall until you see the locust lift coming up on the left. Kill the lift jockeys and walk a little further down the wall to find a pressure plate. Stand on it to activate the lift.
Continue along the passage here until you see a door with collectible (1/2) sitting in front of it. Board the lift and use the switch to descend. When you reach the bottom, you will head through a brumak breeding area, follow it to the end and you will see two gates. Hit the switch on the wall in front of you and choose one of the two options.
| Option 1: Upper Path | Make your way straight up the stairs and turn immediately right onto the balcony. Look into the room below to see a flamer and a mauler heading for the rest of your crew. Help take them out and before long a grinder will appear on the opposite balcony, kill him off and a blood mount will appear below. When its dead, follow the room to the end and down the stairs. When you reach the bottom, stand on the pressure plate here to regroup. |
| Option 2: Lower Path | Enter the hallway here and enter the room on the left. As you do take cover behind the pillars in the room because there is a flamer and a mauler coming your way. A grinder will appear on the balcony in the next room, but as soon as you enter to attack it, a blood mount will emerge from a hidden door on the right of the room. Take out the blood mount and let Dom and Baird worry about the grinder. When all is said and done, the gates at the end of the room will open and you will regroup with the rest of the squad. |
Continue up the stairs in the next room and follow the passage to the right, turn to the right in the room at the end and kill the grinder coming down the stairs, climb them. Follow the passage all the way to the end to find collectible (2/2). Return to the room before that last grinder. Exit the room to the left this time and make your way down the spiral staircase. After a short moment of peace and a juice joke, you will be attacked by a group of theron guards coming up the stairs. When they are gone, descend a little and some tickers will start to run up the stairs also, at this point, you will also be attacked by another theron guard or two. Just continue down the stairs and take cover when under fire, and eliminate any resistance before moving onwards. After five or so encounters you will reach the bottom of the stairs.
Head through the large gate here, this room consists of a terminal area at the back of the room surrounded by cover in every direction. You need to take out the kantus here first, then the theron guards. When the room is clear you will get to watch a humorous cut-scene and the chapter will be complete.


