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Guild Wars 2

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Guild Wars 2 - Traits

Spite

Spite is a trait line for the necromancer that focuses on improving damage, signets and retaliation.

Per point: Power +10 Condition Duration +1%

Tier Name Description
Adept  Parasitic Bond Gain life whenever you kill something.
Master  Death into Life 5% of power is given as a bonus to healing.
Grandmaster  Siphoned Power Gain might when hit and under 25% health.
Adept  Death's Embrace Deal 50% more damage while downed.
Adept  Spiteful Talisman Focus skills recharge 20% faster and have increased range.
Adept  Spiteful Removal When you kill a foe you lose a condition.
Adept  Signet Mastery Signets recharge 20% faster.
Adept  Spiteful Spirit Gain retaliation for 3 seconds when entering Death Shroud.
Adept  Reaper's Might Life Blast and Plague Blast grant might for 15 seconds.
Master  Spiteful Marks Marks deal 10% more damage.
Master  Signet Power Activating a signet gives you three stacks of might for 10 seconds.
Master  Training of the Master Minion damage is increased by 30%.
Master  Chill of Death Cast Spinal Shivers on an enemy when they hit 25% health
Grandmaster  Axe Training Axe damage is increased and axe skills recharge 20% faster.
Grandmaster  Close to Death Increases damage by 20% to enemies below 50% health.

Curses

Curses is a trait line for the Necromancer that focuses on benefits for and from critical hits and conditions.

Per point: Precision +10 Condition Damage +10

Tier Name Description
Adept  Barbed Precision Critical hits have a 66% chance to cause bleeding.
Master  Furious Demise Gain fury for 5 seconds when entering Death Shroud.
Grandmaster  Target the Weak 2% increased damage for each condition on a foe.
Adept  Toxic Landing Creates a poison cloud when you take falling damage. Take 50% less falling damage.
Adept  Hemophilia 20% increased bleeding duration.
Adept  Chilling Darkness When you blind a target, you also apply chill for 1 second.
Adept  Weakening Shroud Cast Enfeebling Blood when entering death shroud.
Adept  Reaper's Precision You have a 33% chance to gain 1% life force on critical hits.
Adept  Terror Fear does damage.
Master  Master of Corruption Corruption skills recharge 20% faster.
Master  Banshee's Wail Warhorn skills recharge 15% faster, and their effects last longer.
Master  Focused Rituals Well skills use ground targeting.
Master  Spectral Attunement Spectral skills have longer durations and grant life force on use.
Grandmaster  Lingering Curse Conditions inflicted by scepter skills last 33% longer.
Grandmaster  Withering Precision 25% chance to cause weakness on critical hits.

Death Magic

Death Magic is a trait line for the Necromancer that focuses on use of staves, minions and favors defense.

Per point: Toughness +10 Boon Duration +1%

Tier Name Description
Adept  Reanimator Summon a jagged horror whenever you kill a foe. 30 second cooldown.
Master  Protection of the Horde Gain +20 toughness for each minion under your control.
Grandmaster  Deadly Strength 5% of toughness is given as a bonus to power.
Adept  Dark Armor Gain 400 toughness while channeling.
Adept  Greater Marks Increases area of marks and marks become unblockable.
Adept  Minion Master Minion skills recharge 20% faster.
Adept  Ritual of Protection Wells apply protection for 3 seconds when cast.
Adept  Staff Mastery Staff skills recharge 20% faster.
Adept  Shrouded Removal Lose a condition when you enter death shroud.
Master  Spiteful Vigor Gain retaliation for 5 seconds when you heal.
Master  Reaper's Protection When disabled (by stun, daze, knockback, knockdown, sink, float, fear, or launch), nearby foes fear you. This effect can only trigger once every 90 seconds.
Master  Death Shiver Apply vulnerability for 10 seconds every 3 seconds to nearby enemies while in Death Shroud.
Master  Flesh of the Master Minions have 50% more health.
Grandmaster  Death Nova Whenever a minion dies, it explodes in a cloud of poison that lasts for 3 seconds.
Grandmaster  Necromatic Corruption Minions have a 10% chance to remove a boon when they attack.

Blood Magic

Blood Magic is a trait line for the Necromancer that focuses on stealing life and healing as well as use of wells and daggers.

Per point: Vitality +10 Healing Power +10

Tier Name Description
Adept  Full of Life Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown).
Master  Vampiric Siphon health whenever you hit a foe.
Grandmaster  Blood to Power Deal 5% more damage while your health is above 90%.
Adept  Dagger Mastery Dagger skills recharge 15% faster.
Adept  Bloodthirst Siphoning health is 50% more effective.
Adept  Mark of Evasion Leave a Mark of Blood when you dodge.
Adept  Ritual of Life Create a Well of Blood whenever you revive an ally.
Adept  Vampiric Precision Siphon health whenever you critical hit.
Adept  Transfusion Life Transfer heals nearby allies.
Master  Vampiric Master Minions siphon health and transfer it to you.
Master  Ritual Mastery Wells recharge 20% faster.
Master  Deathly Invigoration Heal in an area when you leave death shroud.
Master  Quickening Thirst Move 10% faster while wielding a main hand dagger, move 5% faster while wielding an offhand dagger.
Grandmaster  Fetid Consumption Minions draw conditions. Each minion can draw one condition every 10 seconds.
Grandmaster  Vampiric Rituals Wells also siphon health every time they pulse.

Soul Reaping

Soul Reaping is a trait line for the necromancer that focuses on the Death Shroud form and Life Force mechanic.

Per point: Critical Damage +1% Life Force Pool +1%

Tier Name Description
Adept  Gluttony Increases life force gain from skills by 5%.
Master  Last Gasp Gain Spectral Armor at 50% health (60-second cooldown).
Grandmaster  Strength of Undeath You do 5% more damage if you have more than 50% life force.
Adept  Fear of Death Apply fear to foes when you are downed (90-second cooldown).
Adept  Vital Persistence Life force drains 25% slower while in death shroud.
Adept  Path of Midnight All death shroud skills recharge 15% faster.
Adept  Spectral Mastery Spectral skills recharge 20% faster.
Adept  Speed of Shadows Move 15% faster while in death shroud.
Adept  Unyielding Blast Life Blast pierces and causes vulnerability.
Master  Mark of Revival Create a Reaper's Mark while reviving someone. Can only trigger once every 45 seconds.
Master  Decaying Swarm At 25% health, you become surrounded by a locust swarm.
Master  Master of Terror Fear you inflict lasts 50% longer.
Master  Soul Marks Marks generate 3% life force when triggered.
Grandmaster  Foot in the Grave Gain stability for 3 seconds when you enter death shroud.
Grandmaster  Near to Death Death Shroud recharges 50% faster.

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Guild Wars 2 Professions

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Franchise(s)
Guild Wars
Developer(s)
ArenaNet
Publisher(s)
NCsoft
Release Dates
Microsoft Windows

Aug 28, 2012

Aug 28, 2012

Theme(s) Dark-Fantasy

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  • 3rd February

    gamrReview's Top 10 Games of 2012

    ...by review score. Our Game of the Year awards may have come and gone, but 2012 was such a good year...

  • 2nd February

    The dragon timer concept in Guild Wars 2 is an awesome example of the gamer community mixing programming expertise to build tools.

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