Profession mechanic
Virtues are the guardian's profession mechanic, occupying the F1 – F3 slots above the skill bar. Each one provides a continual passive effect, and they can be activated to provide a brief, but more powerful, effect to all nearby allies.[edit]Weapon skills
| Skill | Recharge | Description |
| 30 | Burn foes with every fifth attack. | |
| Virtue of Justice | Activate: You and your allies inflict burning on the next attack. | |
| 60 | Regenerates health. | |
| Virtue of Resolve | Activate: Heal yourself and nearby allies. | |
| 90 | Grants aegis every forty seconds. | |
| Virtue of Courage | Activate: Grant aegis to yourself and nearby allies. |
Two-handed
| Skill | Type | Description | |
| Greatsword | |||
| 1 | |||
| Strike | Strike your foe. | ||
| Vengeful Strike | Strike your foe again. | ||
| Wrathful Strike | Attack with a final, powerful strike that applies might for each foe you strike. | ||
| 2 | |||
| Symbol of Wrath | Symbol | 10 | Pierce the ground with a mystic symbol that damages and burns foes while granting retaliation to allies. |
| 3 | |||
| Whirling Wrath | 10 | Spin in place and swing your greatsword while hurling powerful projectiles. | |
| 4 | |||
| Leap of Faith | 20 | Leap at your foe. On hit, blind nearby foes. | |
| 5 | |||
| Binding Blade | 30 | Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. | |
| Pull | Pull your foes to you. | ||
| Hammer | |||
| 1 | |||
| Hammer Swing | Strike your foe. | ||
| Hammer Bash | Bash your foe. | ||
| Symbol of Protection | Symbol | Create a symbol that gives protection to you and your allies. | |
| 2 | |||
| Mighty Blow | 5 | Damage nearby foes with a mighty ground slam. | |
| 3 | |||
| Zealot's Embrace | 15 | Send a wave toward your foe that immobilizes foes in a line. | |
| 4 | |||
| Banish | 25 | Launch your foe with a powerful smash. | |
| 5 | |||
| Ring of Warding | Ward | 40 | Create a ring around you that foes cannot cross. Trapped enemies cannot exit the ring while it is active. |
| Staff | |||
| 1 | |||
| Wave of Wrath | Send out a powerful shockwave, hitting up to five foes. | ||
| 2 | |||
| Orb of Light | 3 | Fire a slow-moving orb of light that can be detonated to heal allies. | |
| Flash of Light | Detonate the orb to heal nearby allies. Orb of Light takes 4 times longer to recharge. | ||
| 3 | |||
| Symbol of Swiftness | Symbol | 15 | Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies. |
| 4 | |||
| Empower | 20 | Channel might to yourself and allies around you. Heal nearby allies when it ends. | |
| 5 | |||
| Line of Warding | Ward | 40 | Create a line in front of you that foes cannot cross. |
Main hand only
| Skill | Type | Description | ||
| Mace | ||||
| 1 | ||||
| True Strike | Smash your foe. | |||
| Pure Strike | Bash your foe. | |||
| Faithful Strike | Hit your foe with a final strike and heal nearby allies. | |||
| 2 | ||||
| Symbol of Faith | Symbol | 8 | Smash a mystic symbol onto the ground that damages foes and regenerates allies. | |
| 3 | ||||
| Protector's Strike | 15 | Surround yourself and nearby allies with a shield. Damage foes that strike protected allies. Grant protection to yourself and nearby allies if you are not struck. | ||
| Scepter | ||||
| 1 | ||||
| Orb of Wrath | Fire a slow-moving orb at your foe. | |||
| 2 | ||||
| Smite | 6 | Strike foes in the target area repeatedly. | ||
| 3 | ||||
| Chains of Light | 20 | Immobilize and make your foe vulnerable with ethereal chains. | ||
| Sword | ||||
| 1 | ||||
| Sword of Wrath | Slash your foe once. | |||
| Sword Arc | Slash your foe again. | |||
| Sword Wave | Send out a cone attack, striking up to three foes. | |||
| 2 | ||||
| Flashing Blade | 10 | Teleport to your target, striking them and blinding nearby foes. | ||
| 3 | ||||
| Zealot's Defense | 15 | Block ranged attacks while casting magical projectiles. | ||
Offhand only
| Skill | Type | Description | ||
| Focus | ||||
| 4 | ||||
| Ray of Judgment | 25 | Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition. | ||
| 5 | ||||
| Shield of Wrath | 45 | Create a shield to block the next three attacks. If the shield is not destroyed, it explodes and damages nearby foes. | ||
| Shield | ||||
| 4 | ||||
| Shield of Judgment | 30 | Create a shielding wave in front of you that damages foes and gives protection to yourself and up to five allies. | ||
| 5 | ||||
| Shield of Absorption | 40 | Create a dome around you that pushes foes back and absorbs projectiles. | ||
| Shield of Absorption | Detonate the dome to heal nearby allies. | |||
| Torch | ||||
| 4 | ||||
| Zealot's Flame | 15 | Set yourself alight, periodically burning up to three nearby foes. | ||
| Zealot's Fire | Throw your Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%. | |||
| 5 | ||||
| Cleansing Flame | 15 | Breathe magical flames that damage foes and cure conditions on allies. | ||
Aquatic
| Skill | Type | Description | |
| Spear | |||
| 1 | |||
| Spear of Light | Throw a spear that makes your foe vulnerable. | ||
| 2 | |||
| Zealot's Flurry | 6 | Strike foes in front of you with a storm of jabs. | |
| 3 | |||
| Brilliance | 15 | Blind all nearby foes. | |
| 4 | |||
| Spear Wall | 20 | Create a spear wall in front of you that damages foes passing through it. | |
| 5 | |||
| Wrathful Grasp | 25 | Throw a spear and pull your foe to you, burning them. | |
| Trident | |||
| 1 | |||
| Light of Judgment | Fire a ball of light that heals allies and damages foes. | ||
| 2 | |||
| Purify | 12 | Release an orb of cleansing light that cures conditions on allies it passes through. Detonate it to burn foes and cure conditions on allies in the blast radius. | |
| Purifying Blast | 8 | Detonate the orb to burn foes and cure conditions on allies in the blast radius. | |
| 3 | |||
| Pillar of Light | 15 | Create a pillar of light that does damage every second at your foe's location. | |
| 4 | |||
| Refraction | 20 | Create a bubble that absorbs hostile projectiles and grant [sic] retaliation to allies. | |
| 5 | |||
| Weight of Justice | 25 | Sink your foe with the weight of justice. | |
Slot skills
Healing
| Skill | Type | Skill Points | Recharge | Description | |
| Healing Breeze | 3 | 40 | Heal yourself and allies in a cone in front of you. | ||
| Shelter | 30 | Block attacks while healing. | |||
| Signet of Resolve | Signet | 1 | 40 | Passive: Cures a condition every ten seconds. | |
| Active: Heal yourself. | |||||
Utility
| Skill | Type | Skill Points | Recharge | Description | |
| Hallowed Ground | Consecration | 6 | 80 | Consecrate the ground around you, granting stability to allies inside. | |
| Purging Flames | Consecration | 3 | 40 | Create a ring of fire that burns foes and cures conditions on allies. | |
| Sanctuary | Consecration | 6 | 120 | Form a protective healing shelter for allies. Foes and projectiles cannot enter. | |
| Wall of Reflection | Consecration | 1 | 40 | Protect the targeted area with a wall of mystic power that reflects projectiles. | |
| Contemplation of Purity | Meditation | 3 | 60 | Convert the conditions you are suffering from into boons. | |
| Judge's Intervention | Meditation | 3 | 45 | Teleport to your target and burn nearby foes. | |
| Merciful Intervention | Meditation | 6 | 80 | Teleport to the nearest ally with the lowest health and create a healing area around them. | |
| Smite Condition | Meditation | 1 | 20 | Cure a condition and damage nearby foes. More damage if a condition is cured. | |
| "Hold the Line!" | Shout | 6 | 35 | Grant protection and regeneration to allies. | |
| "Retreat!" | Shout | 1 | 60 | Grant aegis and swiftness to up to five nearby allies. | |
| "Save Yourselves!" | Shout | 3 | 60 | Draw conditions from nearby allies to yourself. Gain multiple boons for a short duration. | |
| "Stand Your Ground!" | Shout | 3 | 30 | Grant stability to yourself and allies. | |
| Bane Signet | Signet | 1 | 45 | Passive: Improved power. | |
| Active: Knock down and damage your foe. | |||||
| Signet of Judgment | Signet | 1 | 20 | Passive: Reduces incoming damage. | |
| Active: Grant retaliation to nearby allies and weakness to nearby foes. | |||||
| Signet of Mercy | Signet | 6 | 240 | Passive: Improves healing. | |
| Active: Revive a nearby ally. | |||||
| Signet of Wrath | Signet | 3 | 30 | Passive: Grants you increased condition damage. | |
| Active: Immobilize your target. | |||||
| Bow of Truth | Spirit weapon | 3 | 60 | Summon an arcane bow to cure conditions on you and your allies. | |
| Command | 20 | Command the Bow of Truth to barrage its location with healing arrows. This destroys the bow. | |||
| Hammer of Wisdom | Spirit weapon | 1 | 45 | Summon an arcane hammer to defend you. | |
| Command | 15 | Command the Hammer of Wisdom to knock down your foe. This destroys the hammer. | |||
| Shield of the Avenger | Spirit weapon | 6 | 60 | Summon an arcane shield to defend you. | |
| Command | 15 | Command the Shield of the Avenger to fly out and weaken multiple foes. This destroys the shield. | |||
| Sword of Justice | Spirit weapon | 1 | 30 | Summon an arcane sword to defend you. | |
| Command | 10 | Command the Sword of Justice to strike its location and damage nearby foes. This destroys the sword. | |||
Elite
| Skill | Type | Description | |||
| Renewed Focus | 10 | 90 | Focus, making yourself invulnerable and recharging your virtues. | ||
| Tome of Courage | Tome | 30 | 180 | Summon an ancient tome that grants you powerful support spells. | |
| Tome of Wrath | Tome | 10 | 180 | Summon an ancient tome that grants you powerful offensive spells. | |
Downed and drowning skills
| Skill | Type | Description | |
| Downed | |||
| 1 | |||
| Wrath | Focus a wrathful light ray on your foe. | ||
| 2 | |||
| Wave of Light | 15 | Push nearby foes back. | |
| 3 | |||
| Symbol of Judgment | 20 | Draw a symbol on the ground that heals allies and damages foes. | |
| 4 | |||
| Bandage | 5 | Call your allies for help. Restores health while you channel it. | |
| Drowning | |||
| 1 | |||
| Shackle | Shackle your foe to cripple them. | ||
| 2 | |||
| Reveal the Depths | 5 | Damage foes in an area that grows larger. | |
| 3 | |||
| Renewing Current | 15 | Escape up towards the surface. | |
| 4 | |||
| Bandage | 5 | Call your allies for help. Restores health while you channel it. | |
Auxiliary skillbars
These skills replace the main skillbar after activating the specified primary skills.
Tome of Courage
| Skill | Type | Description | ||
| 1 | ||||
| Heal Area | Heal allies in the target area. | |||
| 2 | ||||
| Purifying Ribbon | 3 | Release a ribbon of light that bounces to nearby allies, curing one condition on each ally hit and blinding each foe hit. | ||
| 3 | ||||
| Protective Spirit | 15 | Grant protection and regeneration to allies in a cone. | ||
| 4 | ||||
| Pacifism | 20 | Pacify foes, dazing them for three seconds. | ||
| 5 | ||||
| Light of Deliverance | 30 | Fully heal up to five nearby allies. | ||
Tome of Wrath
| Skill | Type | Description | |
| 1 | |||
| Conflagrate | Burn foes in the target area. | ||
| 2 | |||
| Affliction | 3 | Send out a projectile that makes foes crippled and weak. | |
| 3 | |||
| Smiter's Boon | 5 | Send out a cone that grants might and swiftness and [sic] to allies. | |
| 4 | |||
| Zealot's Fervor | 15 | Grant fury and quickness to all nearby allies. | |
| 5 | |||
| Judgment | 30 | Knock down and damage nearby foes with a massive blast. | |

