Special items on this mission:
- Upgrade - Research Project: Shotgun Damage
Land on Tuchunka and look at the map. Make your way to the Urdnot Throne. Talkto the leader here and ask about Grunt. He will tell you Grunt needs to undergoa Rite of Passage. Once the conversation is over, look at the map and make yourway to the shaman. Approach the shaman and listen to the conversation (note you can perform a renegade action) and when it is over, tell the shaman to beginthe rite.
When you regain control, before you use the console in front of you explore thearea. To the right is a bypassable turbine and a Krogan body you can examinefor credits. On the lower section of the area to the right is a box of powercells. To the left of the keystone you will find another bypassable turbine anda second body to examine. On the opposite end of the area from the keystone,you will find a third body, a canister of refined platinum and another box ofpower cells. Around the area are three medical stations you may need in thenext part of the mission, so only grab them if you do not have the maximumcapacity.
When you are ready, hit the keystone to begin the rite.
During the first phase of the trial, you will need to fight off around twenty Varren. The varren will spawn from a pair of raised ledges to the left and theright of the lower area on the opposite side of the room from the keystone. Tosurvive this round, you will need to stay in the open and do your best to avoidgetting cornered. Keep moving and don't worry about taking cover, just keepyour shotgun nice and cosy and stay away from the teeth!
After the first wave, Grunt will prompt you to hit the keystone to continue.
During the second wave, a ginat flying bug will come in and drop off klixen -which are small, armoured insects that can explode when killed or if they gettoo close. Like the previous wave, your best bet is to kite them around thearea whilst shooting when you have the chance. After killing around twenty ofthese the round will end.
Once again, hit the keystone to continue.
In the final wave of the trial, a 4 minute timer will appear and a Thresher Maw will surface. The thresher maw will hand out just outside the operational areaand will constantly spit at you, this spit is made up of some kind of deathfluid which causes a massive amount of damage if it comes into contact withanyone. The thresher maw will not sit still and After a short time at a singlelocation, it will submerge underground and surface in a different area. To killit in a hurry, use all your armor destroying abilities - incendiary ammo,incinerate etc.You should have no trouble killing it under 4 mins.
After the thresher maw is defeated, our pal Uvenk will appear with a posse.After a conversation, he will attack, he has 5 krogan warriors with him, so tryto take them down first before killing Uvenk to finish the mission.
Rewards:
- 750 XP
- 15,000 credits
- Upgrade - Research Project: 30% squad damage increase to shotguns
- Grunt Power: FortificationGrunt: New Outfit


