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Mass Effect 2

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  3. Mass Effect 2
  4. Walkthrough
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  6. Collector Ship
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  • Enemies
    • Collector Forces
      • Husk
    • Fauna
    • Mercenaries
  • Locations
    • The Citadel
    • Omega
    • Tuchanka
    • Illium
    • Collector Ship
    • Collector Base
  • Classes
    • Adept
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    • Sentinel
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  • Gameplay
    • Combat
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  • Guides
  • Walkthrough
    • Story Missions
      • Prologue: The Normandy
      • Prologue: Awakening
      • Freedom's Progress
      • Assemble a Crew Part 1
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Assemble a Crew Part 2
      • Dossier: The Quarian
      • Dossier: The Justicar
      • Dossier: The Assassin
      • Collector Ship
      • Reaper IFF
      • Point of No Return
      • The Omega 4 Relay
      • Infiltration
      • The Long Walk
      • Stop the Collectors
    • Crew Member Loyalty Missions
      • Miranda: The Prodigal
      • Jacob: Gift of Greatness
      • Garrus: Eye for an Eye
      • Grunt: Rite of Passage
      • Thane: Sins of the Father
      • Samara: The Ardat-Yakshi
      • Tali: Treason
      • Mordin: Old Blood
      • Jack: Subject Zero
      • Legion: A House Divided
    • N7 Exploration Side-Missions
      • N7: Endangered Research Station
      • N7: Mining the Canyon
      • N7: Archaeological Dig Site
      • N7: Quarian Crash Site
      • N7: Abandoned Mine
      • N7: Blood Pack Base
      • N7: Eclipse Smuggling Depot
      • N7: Wrecked Merchant Freighter
      • N7: Abandoned Research Station
      • N7: Blood Pack Communications Relay
      • N7: Imminent Ship Crash
      • N7: MSV Strontium Mule
      • N7: Blue Suns Base
      • N7: Hahne-Kedar Facility
      • N7: Captured Mining Facility
      • N7: MSV Estevanico
      • N7: Anomalous Weather Detected
      • N7: Javelin Launch
    • Assignment Side-Missions
    • Upgrade Locations
      • Weapon Upgrades
      • Ability Upgrades
      • Armor Upgrades
      • Squad Upgrades
      • Normandy Upgrades
  • Achievements
    • DLC: Cerberus Network
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    • DLC: Overlord
    • DLC: Lair of the Shadow Broker
    • DLC: Arrival
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Mass Effect 2 - Collector Ship

Special items on this mission:

  • Upgrade - Research Project: Damage Protection
  • Upgrade - Research Project: Tech Damage

Once you have recruited enough members, using the galaxy map will alert you tothe Illusive man wanting to discuss the next mission. Head to thecommunications centre and chat with the Illusive Man to begin.

After the chatting with the Illusive man, you will be automatically whiskedaway to the damaged collector ship. When you regain control of Shepard you willbe on the inside of the monstrosity. Start off down the hallway and when youhave to circle around to the right, look for a examinable pod. Continue untilyou reach the pile of dead bodies. Investigate this for a scene. Afterwardscontinue into the nearby corridor. Keep your eye on the right hand wall andeventually you will find some collector technology and a med kit. In the nextroom examine the terminal for another scene. Afterwards pick up the box ofpower cells and the canister of refined element zero before continuing down thehallway.

Exit into the next room and follow the ramps to the top. In front you will seesome salvageable collector technology. Grab this and continue to the left. Asyou exit into the next room examine the console in front of you for a newresearch project (Damage Protection). Follow the ramp on the left to the topand take the path to the right and down the hill. At the bottom you will find acommand console. Activate this for a scene.

Following the scene, you will be on a small floating platform with a limitedamount of space with which to manoeuvre. Conveniently, the platform comespacking cover. As soon as the cut-scene ends, you should be able to spotanother pair of platforms identical to the one you are on flying towards you.Take cover. The closest platform will attach to yours and carry a pair ofdrones and a guardian. One of these will be taken over and become a Harbinger.The second platform will move from the left side to the right and backintermittently and is inhabited by a scion. Be sure to stay in cover or thescions shockwave attack will smash you pretty quickly. Try to take down theenemies closest to you as soon as possible, and then focus on the scion.

As you are killing the scion, another platform with drones will come in on theleft side and attack, and after you have killed the scion another platform willappear with a second. This time, focus on destroying the scion beforeeliminating the collectors. Keep in mind that a fourth platform of collectorswill dock during this time complete with an assassin, a harbinger and aguardian or two. Once the scion is down, methodically take care of the rest ofthe baddies. After the platforms have been cleared, check out the furthest onefrom the command console to find a box of power cells. Return to the platformyou started on and re-activate the console for another scene.

Once the scene has concluded, descend from the platform and cruise up thetunnel, continue round the corner, picking up the med kit and entering the doorEDI opens for you on the right. Salvage the collector technology from the tankon the left and continue into the room in front. As you enter a group of fourdrones will fly in from your right (one will become a Harbinger). Take them outand then continue down the ramp in the back left corner of the room.

At the bottom of the ramp, quickly take cover as you will be attacked by agroup of collectors comprised of guardians, drones and a Harbinger. Moreenemies will try to sneak in from the ramp on the left (notably a pair ofassassins toting the nasty particle beam weapon) and some additional collectorswill drop down from a higher ledge on the right. Once the room is clear head tothe far side to find a box of power cells, check out the small passage behindthe support here for a med kit and a canister of refined element zero.

Find the passage leading out of the room and drop down to the area below. Moveinside and a praetorian will appear. This enemy functions in pretty much thesame way as he did on Horizon earlier in the game. As before it will floataround relatively slowly firing off its laser beam attack and performing groundslams when in close proximity to your squad members. This time though, thepraetorian is not alone, a group of husks will enter from the door at the backleft of the room, followed by a group of collector drones. The trick here is tokite the praetorian around the room whilst taking out the other enemies fromcover. When the lesser baddies stop appearing, focus your full attention on thepraetorian and take it down. Pick up the box of power cells if youhaven’talready and then exit through the door at the far end of the room.

In the next hallway turn right, salvage the collector technology on the leftfor some credits and check out the control terminal on the right for a newresearch project (Tech Damage). Follow the hallway until it empties into alarger room. Run up and take cover. You will be ambushed by a group of drones(one will become a Harbinger) and an assassin. On occasion an abomination(exploding husk) will run down to try and pop itself next to you so beabsolutely certain to kill them before they get too close. Once the initialwave of enemies have been dealt with move up to the next set of cover anddestroy the guardians and drones (again one will become a Harbinger) at theback of the area. Once you reach the tunnel at the far end, you will encountera scion and another group of drones. Eliminate these guys and continue into thetunnel beyond.

Follow the path until you encounter a large group of husks. Fire at them andhead back the way you came. Continue to eliminate them whilst retreating asthere is a crowd of around 20 that you will have to kill and standing still inthis situation is the fastest way to earn a forced trip back to the previousauto-save. Once the husks stop coming, head down the ramp to the shuttle tocomplete the mission.

Rewards:

  • 1,000 XP
  • 37,500 Credits

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Mass Effect 2 Walkthrough

Story Missions

Prologue: The Normandy Prologue: Awakening Freedom's Progress Assemble a Crew Part 1 Dossier: The Professor Dossier: Archangel Dossier: The Convict Dossier: The Warlord Horizon Assemble a Crew Part 2 Dossier: The Quarian Dossier: The Justicar Dossier: The Assassin Collector Ship Reaper IFF Point of No Return The Omega 4 Relay Infiltration The Long Walk Stop the Collectors

Crew Member Loyalty Missions

Miranda: The Prodigal Jacob: Gift of Greatness Garrus: Eye for an Eye Grunt: Rite of Passage Thane: Sins of the Father Samara: The Ardat-Yakshi Tali: Treason Mordin: Old Blood Jack: Subject Zero Legion: A House Divided

N7 Exploration Side-Missions

N7: Endangered Research Station N7: Mining the Canyon N7: Archaeological Dig Site N7: Quarian Crash Site N7: Abandoned Mine N7: Blood Pack Base N7: Eclipse Smuggling Depot N7: Wrecked Merchant Freighter N7: Abandoned Research Station N7: Blood Pack Communications Relay N7: Imminent Ship Crash N7: MSV Strontium Mule N7: Blue Suns Base N7: Hahne-Kedar Facility N7: Captured Mining Facility N7: MSV Estevanico N7: Anomalous Weather Detected N7: Javelin Launch

Assignment Side-Missions

Upgrade Locations

Weapon Upgrades Ability Upgrades Armor Upgrades Squad Upgrades Normandy Upgrades

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Quick Details

Franchise(s)
Mass Effect
Developer(s)
BioWare Edmonton
Publisher(s)
Electronic Arts
Microsoft Studios
Key People
Casey Hudson
Derek Watts
Jesse Houston
Release Dates
Xbox 360

Jan 26, 2010

Jan 29, 2010

Jan 13, 2011

Microsoft Windows

Jan 26, 2010

Jan 29, 2010

PlayStation 3

Jan 18, 2011

Jan 21, 2011

Jun 23, 2011

Genre Role-Playing

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  • Mass Effect 2
  • Details
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  • Credits
  • Characters List
  • Content
  • Overview
  • Story
  • Enemies
    • Collector Forces
      • Husk
    • Fauna
    • Mercenaries
  • Locations
    • The Citadel
    • Omega
    • Tuchanka
    • Illium
    • Collector Ship
    • Collector Base
  • Classes
    • Adept
    • Engineer
    • Infiltrator
    • Sentinel
    • Soldier
    • Vanguard
  • Gameplay
    • Combat
    • Dialogue
    • Travel
    • Mini-Games
  • Guides
  • Walkthrough
    • Story Missions
      • Prologue: The Normandy
      • Prologue: Awakening
      • Freedom's Progress
      • Assemble a Crew Part 1
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Assemble a Crew Part 2
      • Dossier: The Quarian
      • Dossier: The Justicar
      • Dossier: The Assassin
      • Collector Ship
      • Reaper IFF
      • Point of No Return
      • The Omega 4 Relay
      • Infiltration
      • The Long Walk
      • Stop the Collectors
    • Crew Member Loyalty Missions
      • Miranda: The Prodigal
      • Jacob: Gift of Greatness
      • Garrus: Eye for an Eye
      • Grunt: Rite of Passage
      • Thane: Sins of the Father
      • Samara: The Ardat-Yakshi
      • Tali: Treason
      • Mordin: Old Blood
      • Jack: Subject Zero
      • Legion: A House Divided
    • N7 Exploration Side-Missions
      • N7: Endangered Research Station
      • N7: Mining the Canyon
      • N7: Archaeological Dig Site
      • N7: Quarian Crash Site
      • N7: Abandoned Mine
      • N7: Blood Pack Base
      • N7: Eclipse Smuggling Depot
      • N7: Wrecked Merchant Freighter
      • N7: Abandoned Research Station
      • N7: Blood Pack Communications Relay
      • N7: Imminent Ship Crash
      • N7: MSV Strontium Mule
      • N7: Blue Suns Base
      • N7: Hahne-Kedar Facility
      • N7: Captured Mining Facility
      • N7: MSV Estevanico
      • N7: Anomalous Weather Detected
      • N7: Javelin Launch
    • Assignment Side-Missions
    • Upgrade Locations
      • Weapon Upgrades
      • Ability Upgrades
      • Armor Upgrades
      • Squad Upgrades
      • Normandy Upgrades
  • Achievements
    • DLC: Cerberus Network
    • DLC: Kasumi's Stolen Memory
    • DLC: Overlord
    • DLC: Lair of the Shadow Broker
    • DLC: Arrival
  • Cheats