Collectibles:
- BSAA Emblems: 1
- Treasures: Emerald (Marquise)
- Weapons: 0
Boat Ride
After the starting scene you will assume control on the hovercraft. You will not be driving however and similarly to the Savanna level you will need to defend your vehicle from enemy attacks.
To start with, a pair of majini laden boats will appear behind you, both of them have two archers, and another has a Molotov tosser so you will need to eliminate them quickly. When the two boats disappear, turn around and you will find yourself heading into a built up area. Archers on the walls here will give you grief, but are difficult to shoot. Shooting at the big red barrels instead is much easier and will cause a huge explosion that will do the job for you.
After passing under two arches, and detonating the barrels above each, you will see a small raised platform to the right, shoot the barrel here, and then shoot the majini in front of you on the immobile boat. You will then head under another gate. If you are quick, you will be able to hit the two archers and flying monster in front of you. If not, the hovercraft will stop here so you will need to take them out as soon as possible.
When the vehicle stops, jump onto the dock and turn around. Clear out the enemies you can see in the area. There should be 2-3 flying enemies left and a large number of majini. Eliminate as many as you can and then head up the ramp. Before you jump across the gap, look to the right and take out your sniper rifle and zoom in at the bottom edge of the gate you came in from to find [BSAA Emblem 1]. Jump across the gap and follow the path down to the switch.
Hit the switch and the gate will open, turn around, 4-5 majini, two flying enemies and a pair of Molotov majini will appear. Kill the Molotov guys, who will spawn above the gate you entered from by shooting the red barrels, next focus on whatever is closest. Work your way back to the hovercraft.
Once you jump on the hovercraft, get ready to defend it again. You will head out the gate and under a train track; shoot the red barrel on the metal catwalk in front of you to kill the three majini surrounding it. Hit the duck button when it flashes up at the bottom of the screen or you will be killed. When you stand up, ignore the majini just in front of you, and shoot one of the red barrels in the distance. Duck under the second obstacle and you will head in another gate.
Shoot the red barrels on the raised platform to the left and the barrel under the pipe on the right and then pick off any remaining majini. After moving under the pipe, shoot the barrel in front of the boat to the right. After that, kill as many as majini as you can before the hovercraft stops again. Disembark the boat and head to the right. Move behind the wooden wall, and a pair of enemies will spawn atop the locked gate and will man the powerful gun turrets there. Take cover behind the left side of the wall, and pick off the enemies on the turrets.
As you do, a couple of groups of other majini will come out of the building between them. Once the turrets are down, eliminate them and then head up the ladder on the left side. Head into the building and look in the cupboard in the back left corner for treasure [Emerald (Marquise)]. Jump down the ladder and pull the switch. Wait for Sheva to pull the other one and the gate will open.
As with the previous switch/gate area, a group of enemies will object to the gate being unlocked and will hamper your effort to get back to the hovercraft. Once you are back on board, you will head through the gate for a quick scene.
Boss: Irving
Phase 1:
You will find yourself in the middle of a heavily armed ship. To one side of the ship, the monster will rise out of the water. Quickly head to that side and command Sheva to use one of the turrets, man the other one and focus your fire on the small yellow bubble near its head, this is its weak spot. After a short period of time, it will go under the water and four tentacles will rise from the water. Shoot the orange hued area about half way up each tentacle. As you shoot them they will move closer to the boat and will attack if you cannot take them down fast enough. Use the button prompts at the bottom of the screen to dodge.
Once all the tentacles have been destroyed, the monster will rise to the surface again. Once again shoot at the weak spot on its head, being careful to dodge if needed as it will charge at the boat at times just to mix things up a little.
It will then submerge again, and a different kind of tentacle will rise up out of the water and onto the deck to try and grab you. Go to the very front of the boat and shoot any tentacles as they come to get you. Once the tentacles have retreated back into the water, next the monster will rise from the water again to the side. Repeat the process.
Phase 2:
After you have done enough damage to the boss, he will submerge and during a scene, will attach itself to the back of the boat. Make your way to the back of the boat and get your partner to man one of the turrets whilst you jump on the other one. Fire away at the boss's weak spot, which you will see when the mouth opens - the body of Irving. The boss will also attack you with tentacles which will rise from either side of the main body, try to ignore them and dodge them with a quick button press when prompted when they try to crush you. Use the turrets and continue to shoot Irving until the monster closes its mouth and submeres. Detach from the turret and move back a little. You will need to watch out at this point as it will charge, jump a fair way onto the deck and try to eat you, follow the button prompt to avoid it.Then jump back onto the turret.
Continue pumping away at him, repeating the second phase until he's dead.

