Melee Powers are those attached to your melee ability. Other than the two main ones you learn during the story, the rest of the upgrades are tied to Good or Evil Karma.
Power | Descript. |
---|---|
Karmic Healing | Subduing surrendering or coughing enemy will restore some health. Requires 5 Blast Shards and level 3 Good Karma. |
Execute | Press Square to brutally kill surrendering or coughing enemy, earning Evil Karma. Requires Evil Karma. |
Enemy Drain | Executing a surrendering or coughing enemy will restore some energy, Requires 4 Blast Shards and level 4 Evil Karma. |
Dash Strike | |
Dash Slam | Dash toward an enemy, then quickly Melee for a lethal takedown. Requires 4 Blast Shards and level 2 Evil Karma. |
Dash Subdue | Dash towards a surrendering or coughing enemy, then quickly press Triangle to Subdue them, earning Good Karma. Requires 4 Blast Shards and Good Karma. |
Comet Drop | |
Obliterating Drop | Land directly on an enemy with Comet Drop to instantly obliterate them, earning Evil Karma. Requires 4 Blast Shards and level 1 Evil Karma. |